Diablo 2: Difference between revisions
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| [https://diablo.fandom.com/wiki/Rune_Words Fandom wiki] |
| [https://diablo.fandom.com/wiki/Rune_Words Fandom wiki] |
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| [https://diablo.gamepedia.com/Rune_Words_(Diablo_II) gamepedia] |
| [https://diablo.gamepedia.com/Rune_Words_(Diablo_II) gamepedia] |
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| [https://pathofdiablo.com/wiki/index.php?title=Runewords PoD mod] |
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;Tips: |
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* So RW grants '''Probability of Casting (Proc)''' with long term effect (like Fade on Treachery RW, lasting for 288s). |
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{| class=wikitable |
{| class=wikitable |
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! Name |
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! Formula |
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! Item |
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! PoD mod? |
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! Comment |
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|- |
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! [https://diablo.fandom.com/wiki/Smoke_Rune_Word Smoke] ([https://diablo.gamepedia.com/Smoke_(Diablo_II_Rune_Word) gamepedia]) |
! [https://diablo.fandom.com/wiki/Smoke_Rune_Word Smoke] ([https://diablo.gamepedia.com/Smoke_(Diablo_II_Rune_Word) gamepedia]) |
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|<code>NefLum</code> |
|<code>NefLum</code> |
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|? |
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|Not modded |
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|No |
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|Suggested [https://www.reddit.com/r/pathofdiablo/comments/agylxc/early_ladder_fire_cold_light_sorceress_guide_for/ in this guide]. Seems a better alternative than [https://diablo.fandom.com/wiki/Stealth_Rune_Word Stealth] proposed in the same guide. |
|Suggested [https://www.reddit.com/r/pathofdiablo/comments/agylxc/early_ladder_fire_cold_light_sorceress_guide_for/ in this guide]. Seems a better alternative than [https://diablo.fandom.com/wiki/Stealth_Rune_Word Stealth] proposed in the same guide. |
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|- |
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! [https://diablo.fandom.com/wiki/Enigma_Rune_Word Enigma] |
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|<code>JahIthBer</code> |
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|Armor |
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|Yes |
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| Offer +1 Teleport/Warp (2sec cooldown), and +2 Skills. But no resistance. |
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|- |
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! [https://diablo.fandom.com/wiki/Ancient%27s_Pledge_Rune_Word Ancient Pledge] |
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|<code>RalOrtTal</code> |
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|Armor |
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|No |
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|Suggested in [https://www.reddit.com/r/pathofdiablo/comments/agylxc/early_ladder_fire_cold_light_sorceress_guide_for/ early ladder PoD guide], as early ladder gear, for the early resists. |
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! [https://diablo.fandom.com/wiki/Spirit_Rune_Word Spirit] |
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|<code>TalThulOrtAmn</code> |
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|Shield |
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|No |
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|Suggested in [https://www.reddit.com/r/pathofdiablo/comments/agylxc/early_ladder_fire_cold_light_sorceress_guide_for/ early ladder PoD guide]. For the 35% FCR and 55% FHR. Also gives +2 all skills and lot of resistance. |
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! [https://diablo.fandom.com/wiki/Lore_Rune_Word Lore] |
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|<code>OrtSol</code> |
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|Helm |
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|No |
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|Suggested in [https://www.reddit.com/r/pathofdiablo/comments/agylxc/early_ladder_fire_cold_light_sorceress_guide_for/ early ladder PoD guide], for the +1 skills, Mana Per Kill and Lightning Resist. |
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! [https://diablo.fandom.com/wiki/Treachery_Rune_Word Treachery] |
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|<code>ShaelThulLem</code> |
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|Armor |
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|No |
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|Suggested in [https://www.reddit.com/r/pathofdiablo/comments/agylxc/early_ladder_fire_cold_light_sorceress_guide_for/ early ladder PoD guide], for the Merc, for massive IAS and Fade Proc (Probability Casting). Better done on an Ethereal Elite armor. |
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Revision as of 16:17, 16 May 2020
Links
References
- Lot of information.
Guides
- Guide from Path of Diablo, how to find your ways in all levels to rush run them.
Sorceress build guides
- The detailed guide I'm currently following. Maxing Frozen Orb then Meteor.
- Some problems with Cold / Fire immune in Hell Act I already...
- Another guide suggested by players on PoD Discord, better than MeteOrb
- Several builds, hints and tips. Worth reading.
- Some tips about sorceress stats distribution. Worth reading.
- More detailed guide on an hybrid sorceress. Not tried yet.
- Video showing several builds, but no explanation on how to build them...
- https://www.reddit.com/r/pathofdiablo/comments/7xuabx/general_sorceress_guide_every_sorc_build_cold/
- Not read yet.
Mercenary guides
- Merc gets the most XP if they kill the monster themselves. To keep in mind if merc is lagging behind.
- Equip: Life Steal, to keep him alive in fight (for melee merc only).
- Equip: Increased Attack Speed. Allow merc to leech even more.
- Equip: Crushing blow, a good boss killer.
- Equip: Slow target item, nearly as good as damage reduction items.
- Equip: Mana leech *useless*.
- Merc MF stacks with player MF, but only if merc does the kill. Important when dealing with boss.
- Use Full Rejuvenation (rather than Healing), heals faster. Use cube recipes to make such potions.
- Thaw / Anti potion time stacks up. Feed your merc before a killing session.
- *...and much more information to read again later...*
Loot filters (POD)
- Intro page.
- Reference page will alll supported codes.
- The filter I'm trying.
- List of filters made by community.
Rune words
Acronyms
MF | Magic Find |
TC | Treasury Class |
FCR | Faster Cast Rate |
HR | High-Runes (common trade unit on PoD) |
IAS | Increased Attack Speed |
OOC | Orb of Corruption (PoD) |
OS | Open socket |
POD | Path of Diablo |
Battle.net servers
These servers are other realms than the official Battle.net realm, and provides alternate ods, skills, experience rate, ladder reset, etc.
Blizzard Battle.net
The official battle.net servers.
Path of Diablo (PoD)
- Light modding, but great improvement on Gameplay (widescreen support, doubled inventory and stash, improved rune drops...)
- Support for Loot filters.
- Active community.
Path of Diablo | |
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Server list | Check for servers that are nearby, and that does not reset often (last restart ). Eg. GS 32 .
|
Rune wizard | Handy to know which runeword can be built. |
Character storage | Handy to inspect inventories of mule (eg. compare a new ring, a new charm with those in mule).
Also for trading. |
View gears | To inspect gears / skills of another character. |
Discord | Online chat. Keep open while playing to get general info and tips... |
Wiki | Lot of information, including all rule changes. In particular Cube Recipes, Mercenaries, Uniques, Runewords, Sets... |
Europe Battle
- A bit more modding. With an item shop, so might be suspect...
Items
Diablo II items (gamepedia) | Diablo II items (diablowiki) |
- Normal item with one or two magical attributes (shown as prefix/suffix).
- Appear in BLUE.
- Like magic items, but higher in rarity. More magical attributes (2 to 6)
- Appear in YELLOW.
- Normal/socketed/ethereal item with some bonuses (enhanced defense or damage).
- CANNOT appear on magic/rare/crafted/set/unique.
Runewords
Runewords | ||
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Fandom wiki | gamepedia | PoD mod |
- Tips
- So RW grants Probability of Casting (Proc) with long term effect (like Fade on Treachery RW, lasting for 288s).
Name | Formula | Item | PoD mod? | Comment |
---|---|---|---|---|
Smoke (gamepedia) | NefLum
|
? | No | Suggested in this guide. Seems a better alternative than Stealth proposed in the same guide. |
Enigma | JahIthBer
|
Armor | Yes | Offer +1 Teleport/Warp (2sec cooldown), and +2 Skills. But no resistance. |
Ancient Pledge | RalOrtTal
|
Armor | No | Suggested in early ladder PoD guide, as early ladder gear, for the early resists. |
Spirit | TalThulOrtAmn
|
Shield | No | Suggested in early ladder PoD guide. For the 35% FCR and 55% FHR. Also gives +2 all skills and lot of resistance. |
Lore | OrtSol
|
Helm | No | Suggested in early ladder PoD guide, for the +1 skills, Mana Per Kill and Lightning Resist. |
Treachery | ShaelThulLem
|
Armor | No | Suggested in early ladder PoD guide, for the Merc, for massive IAS and Fade Proc (Probability Casting). Better done on an Ethereal Elite armor. |
Horadric Cube
Cube recipes | ||
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Fandom wiki | Diablo wiki | gamepedia |
See also:
- Normal item + jewel + perfect gem + 1 rune (NEF, ETH, ITH, TAL, RAL, ORT, THUL, AMN, SOL)
- Hit Power items (Rune + Perfect Sapphire)
- Blood items (Rune + Perfect Ruby)
- Caster items (Rune + Perfect Amethyst)
- Safety items (Rune + Perfect Emerald)
Frequently-used recipes:
- 3 magic rings = 1 random magic amulet.
- 3 magic amulets = 1 random magic ring.
- 3 small rejuvenation = 1 full rejuvenation.
- 3 gems of same type = 1 better gem of same type
- Wirt's Leg + A Tome of Town Portal = Secret Cow Level.
Recipes to use someday:
- 3 gems of same type = 1 better gem of same type
- 3 perfect skulls + 1 Rare item + Stone of jordan = add 1 socket to rare item.
- 1 Perfect Skull + 1 Rare Item + Stone of Jordan = 1 High Quality New Rare Item of the same type.
- 3 Perfect Gems (of any type) + 1 Magic Item = 1 New Random Magic Item of the Same Type
- This produces an item with same ilvl. Very interesting to produce +2 skill amulets [1].