Rubik PLL: Difference between revisions
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!Name!!Diagram!!width=500em|Algorithm!!Comments |
!Name!!Diagram!!width=500em|Algorithm!!Comments |
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| Ua |
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<code>(R U' R U) (R U) (R U') (R' U' R2)</code> |
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<code>[y2] (R2 U' (R' U' R U) (R U) (R U' R)</code> |
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|This is just a simple 3-edge cycle. It is almost as fast as the corner cycles. I solve this case with the bar at the front or the back. |
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| Ub |
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|[[File:pll05.gif]] |
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<code></code> |
<code>(R2 U) (R U R' U') (R' U') (R' U R')</code> |
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<code>[y2] (R' U R' U') (R' U') (R' U) (R U R2)</code> |
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| This is the inverse of the other U perm. I place my hands slightly differently for this algorithm. I solve this case with the bar at the front or the back. |
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| H |
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|[[File:pll06.gif]] |
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<code>(M2' U) (M2' U2) (M2' U) M2'</code> |
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| This is extremely easy to recognize and can be performed VERY quickly. The M'2 is actually performed as (M'M') with rapid pushing at the back face of the M layer with the ring and then middle fingers. |
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| Z |
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|[[File:pll07.gif]] |
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<code>(M2' U) (M2' U) (M' U2) (M2' U2) (M' U2)</code> |
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| The Z permutation is performed very similarly to the H perm. The last U2 is not necessary if you account for it before the algorithm. |
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Revision as of 17:22, 8 July 2015
Links
- A *must* see video on how to quickly recognizes the PLL based on features like headlights, bar, pairs...
The 21 PLL cases
Source: http://www.cubewhiz.com/pll.php
Corners Only
Edges Only
Swapping Two Adjacent Corners & Two Edges
Name | Diagram | Algorithm | Comments |
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File:Pll.gif |
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Cycling Three Corners & Three Edges
Name | Diagram | Algorithm | Comments |
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File:Pll.gif |
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Permutations Of Two Diagonal Corners & Two Edges
Name | Diagram | Algorithm | Comments |
---|---|---|---|
File:Pll.gif |
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PLL
Cycling Three Corners & Three Edges - Detecting Ga, Gb, Gc, Gd perm
- Put the good corner & edge at its position
- Turn the cube such that to have the "head lights" (the corners with same side color) on the L face
- Ga: good corner on F face
Gb: good corner on R/back face
Gc: good corner on B face
Gd: good corner on R/front face
Ga: (R2' Uw) (R' U R' U' R Uw') R2' y' (R' U R) R2 R' R' R Uw U U' Uw'
Gb: (R' U' R) y (R2' Uw R' U) (R U' R Uw' R2') R2 R' R R Uw U U' Uw'
Gc: (R2' Uw' R U') (R U R' Uw R2) (Fw R' Fw') right thumb U face R2' R R R' Uw' U' U Uw
Gd: (R U R') y' (R2' Uw' R U') (R' U R' Uw R2) R2' R R' R' Uw' U' U Uw
- Ja permutation
Ja |
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- Na / Nb permutations
Na |
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(B) . . X (L) X X X (R) X . . (F)
X X . X X X X X X |
Nb |
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(B) . X X (L) . X . (R) X X . (F)
X X . X X . X X X |