Debugging: Difference between revisions
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This is a general page on debugging tools, techniques, tips, etc. |
This is a general page on debugging tools, techniques, tips, etc. |
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== Debuggers environment == |
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=== [http://www.ollydbg.de/ OllyDbg] === |
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OllyDbg is a 32-bit assembler level analysing debugger for Microsoft® Windows®. |
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=== IDAPro === |
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=== SoftIce === |
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=== [http://www.hopperapp.com/ Hopper Disassembler] === |
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Hopper is a reverse engineering tool for OS X and Linux, that lets you disassemble, decompile and debug your 32/64bits Intel Mac, Linux, Windows and iOS executables. |
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== Linux tools == |
== Linux tools == |
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=== GDB and GDB front-ends === |
=== GDB and GDB front-ends === |
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See [[gdb|GDB]] page. |
See [[gdb|GDB]] page. |
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== Profiling == |
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* http://poormansprofiler.org/ |
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* https://github.com/yoshinorim/quickstack |
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* https://www.brendangregg.com/FlameGraphs/cpuflamegraphs.html |
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=== ftrace === |
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* https://jvns.ca/blog/2017/03/19/getting-started-with-ftrace/ |
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== C/C++ - Debugging with gcc == |
== C/C++ - Debugging with gcc == |
Latest revision as of 11:23, 26 August 2024
This is a general page on debugging tools, techniques, tips, etc.
Debuggers environment
OllyDbg
OllyDbg is a 32-bit assembler level analysing debugger for Microsoft® Windows®.
IDAPro
SoftIce
Hopper Disassembler
Hopper is a reverse engineering tool for OS X and Linux, that lets you disassemble, decompile and debug your 32/64bits Intel Mac, Linux, Windows and iOS executables.
Linux tools
addr2line
See addr2line page.
GDB and GDB front-ends
See GDB page.
Profiling
- http://poormansprofiler.org/
- https://github.com/yoshinorim/quickstack
- https://www.brendangregg.com/FlameGraphs/cpuflamegraphs.html
ftrace
C/C++ - Debugging with gcc
backtrace, backtrace_symbols, backtrace_symbols_fd
See manual page, or gcc manual.
int backtrace (void ** buffer, int size)
char ** backtrace_symbols (void *const *buffer, int size)
void backtrace_symbols_fd (void *const *buffer, int size, int fd)
Object and executables need to be built (i.e. compiled and linked) with gcc -g -rdynamic (also -fvisibility must either be default, protected or not set at all)!
gcc -O0 -g -rdynamic main.c -o myprogram
Short example:
#include <stdio.h>
#include <execinfo.h>
#include <signal.h>
#include <stdlib.h>
void handler(int sig) {
void *array[10];
int size;
size = backtrace(array, 10); // get void*'s for all entries on the stack
fprintf(stderr, "Error: signal %d:\n", sig); // print out all the frames to stderr
backtrace_symbols_fd(array, size, 2);
exit(1);
}
void baz() {
int *foo = (int*)-1; // make a bad pointer
printf("%d\n", *foo); // causes segfault
}
void bar() { baz(); }
void foo() { bar(); }
int main(int argc, char **argv) {
signal(SIGSEGV, handler); // install our handler
foo(); // this will call foo, bar, and baz. baz segfaults.
return 0;
}
It can also be used to print the symbol name of any function of which we know the address (a bit like SymFromAddr
on windows):
#include <stdio.h>
#include <execinfo.h>
void foo(void) {
printf("foo\n");
}
int main(int argc, char *argv[]) {
void *funptr = &foo;
backtrace_symbols_fd(&funptr, 1, 1);
return 0;
}
A very extensive answer on StackOverflow:
- Using backtrace:
{{#fileanchor: main.c}}
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
#endif
#ifndef __USE_GNU
#define __USE_GNU
#endif
#include <execinfo.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ucontext.h>
#include <unistd.h>
/* This structure mirrors the one found in /usr/include/asm/ucontext.h */
typedef struct _sig_ucontext {
unsigned long uc_flags;
struct ucontext *uc_link;
stack_t uc_stack;
struct sigcontext uc_mcontext;
sigset_t uc_sigmask;
} sig_ucontext_t;
void crit_err_hdlr(int sig_num, siginfo_t * info, void * ucontext)
{
void * array[50];
void * caller_address;
char ** messages;
int size, i;
sig_ucontext_t * uc;
uc = (sig_ucontext_t *)ucontext;
/* Get the address at the time the signal was raised from the EIP (x86) */
caller_address = (void *) uc->uc_mcontext.eip;
fprintf(stderr, "signal %d (%s), address is %p from %p\n",
sig_num, strsignal(sig_num), info->si_addr,
(void *)caller_address);
size = backtrace(array, 50);
/* overwrite sigaction with caller's address */
array[1] = caller_address;
messages = backtrace_symbols(array, size);
/* skip first stack frame (points here) */
for (i = 1; i < size && messages != NULL; ++i)
{
fprintf(stderr, "[bt]: (%d) %s\n", i, messages[i]);
}
free(messages);
exit(EXIT_FAILURE);
}
int crash()
{
char * p = NULL;
*p = 0;
return 0;
}
int foo4()
{
crash();
return 0;
}
int foo3()
{
foo4();
return 0;
}
int foo2()
{
foo3();
return 0;
}
int foo1()
{
foo2();
return 0;
}
int main(int argc, char ** argv)
{
struct sigaction sigact;
sigact.sa_sigaction = crit_err_hdlr;
sigact.sa_flags = SA_RESTART | SA_SIGINFO;
if (sigaction(SIGSEGV, &sigact, (struct sigaction *)NULL) != 0)
{
fprintf(stderr, "error setting signal handler for %d (%s)\n",
SIGSEGV, strsignal(SIGSEGV));
exit(EXIT_FAILURE);
}
foo1();
exit(EXIT_SUCCESS);
}
- Demangling symbols in C++ by calling __cxa_demangle (like is done in tool c++filt):
{{#fileanchor: main.c}}
void crit_err_hdlr(int sig_num, siginfo_t * info, void * ucontext)
{
sig_ucontext_t * uc = (sig_ucontext_t *)ucontext;
void * caller_address = (void *) uc->uc_mcontext.eip; // x86 specific
std::cerr << "signal " << sig_num
<< " (" << strsignal(sig_num) << "), address is "
<< info->si_addr << " from " << caller_address
<< std::endl << std::endl;
void * array[50];
int size = backtrace(array, 50);
array[1] = caller_address;
char ** messages = backtrace_symbols(array, size);
// skip first stack frame (points here)
for (int i = 1; i < size && messages != NULL; ++i)
{
char *mangled_name = 0, *offset_begin = 0, *offset_end = 0;
// find parantheses and +address offset surrounding mangled name
for (char *p = messages[i]; *p; ++p)
{
if (*p == '(')
{
mangled_name = p;
}
else if (*p == '+')
{
offset_begin = p;
}
else if (*p == ')')
{
offset_end = p;
break;
}
}
// if the line could be processed, attempt to demangle the symbol
if (mangled_name && offset_begin && offset_end &&
mangled_name < offset_begin)
{
*mangled_name++ = '\0';
*offset_begin++ = '\0';
*offset_end++ = '\0';
int status;
char * real_name = abi::__cxa_demangle(mangled_name, 0, 0, &status);
// if demangling is successful, output the demangled function name
if (status == 0)
{
std::cerr << "[bt]: (" << i << ") " << messages[i] << " : "
<< real_name << "+" << offset_begin << offset_end
<< std::endl;
}
// otherwise, output the mangled function name
else
{
std::cerr << "[bt]: (" << i << ") " << messages[i] << " : "
<< mangled_name << "+" << offset_begin << offset_end
<< std::endl;
}
free(real_name);
}
// otherwise, print the whole line
else
{
std::cerr << "[bt]: (" << i << ") " << messages[i] << std::endl;
}
}
std::cerr << std::endl;
free(messages);
exit(EXIT_FAILURE);
}
Getting function name from its address
- TODO: There is maybe an alternate solution using
dlopen
, which would let an application to browse its own symbols. - TODO: Check whether we can force export of (debug) symbols even if declared static.
The following program show how to use the backtrace_symbols function to get the name of a function given its address.
The program must be compiled (and linked) with gcc options -g -rdynamic (also option -fvisibility must either be default, protected or not set at all):
gcc -g -rdynamic -O0 main.c -o symfromaddr
{{#fileanchor: main.c}}
#include <stdio.h>
#include <execinfo.h>
#include <stdlib.h>
#include <assert.h>
typedef void (*f_ptr)(void);
void callbackfunction(void)
{
printf("callbackfunction\n");
}
void symfromaddr(char **sym, void * fptr, void **buftofree)
{
char * p;
(*buftofree)=backtrace_symbols(&fptr, 1);
assert(*buftofree!=NULL);
//Isolate fctname in './path/with/(parens)/pgm(fctname+0) [0x1234abcd]'
(*sym)=p=((char **)buftofree)[0];
while( (*p) && ('+' != (*p)) )
{
if( '(' == *(p++) )
{
(*sym)=p;
}
}
if(!*p)
(*sym)=p;
*p = 0;
}
int main(int argc, char **argv) {
char *sym;
void *buftofree;
symfromaddr(&sym,callbackfunction,&buftofree);
printf("func symbol is '%s'\n",sym);
free(buftofree);
return 0;
}
A less efficient but more convenient version:
{{#fileanchor: main.c}}
#include <stdio.h>
#include <execinfo.h>
#include <stdlib.h>
#include <assert.h>
#include <string.h>
typedef void (*f_ptr)(void);
void callbackfunction(void)
{
printf("callbackfunction\n");
}
char * symfromaddr(char *sym, void * fptr, unsigned n)
{
char *beg,*end;
char ** strings;
strings=backtrace_symbols(&fptr, 1);
assert(strings!=NULL);
beg=end=strings[0];
while( (*end) && ('+' != (*end)) )
{
if( '(' == *(end++) )
{
beg=end;
}
}
sym[0]=0;
if(*end) {
*end = 0;
strncpy(sym,beg,n);
if (n>0)
sym[n-1]=0;
}
free(strings);
return sym;
}
int main(int argc, char **argv) {
char sym[20];
printf("func symbol is '%s'\n",symfromaddr(sym,callbackfunction,sizeof(sym)));
return 0;
}
libunwind (non-gnu)
- See http://www.nongnu.org/libunwind/docs.html (see also here for example)
Debugging pthreads
GDB:
- Debugging Programs with Multiple Threads
- GDB: Stopping and starting multi-thread programs
- GDB/MI: Threads commands
DDD: