Rubik PLL: Difference between revisions
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|Rb |
|Rb |
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|[[File:pll11.gif]] |
|[[File:pll11.gif]] |
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|<code>(R' U2) (R U2) (R' F R U R' U') (R' F' R2 U')</code> |
|<code>(R' U2) (R U2) (R' F R U R' U') (R' F' R2 U')</code> ([https://www.youtube.com/watch?v=rqh9FMqr4hA video]) |
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|This is a pretty straightforward alg that flows pretty nicely. |
|This is a pretty straightforward alg that flows pretty nicely. |
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|- |
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|Ra |
|Ra |
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|[[File:pll12.gif]] |
|[[File:pll12.gif]] |
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|<code>R U R' F' R U2 R' U2 R' F R U R U2 R' U'</code> |
|<code>R U R' F' R U2 R' U2 R' F R U R U2 R' U'</code> ([https://www.youtube.com/watch?v=RcHXkA8KCvs video]) |
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|You could also just mirror Rb, but this alg is more right hand friendly. Notice the similarity with the Jb permutation. |
|You could also just mirror Rb, but this alg is more right hand friendly. Notice the similarity with the Jb permutation. |
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Revision as of 19:03, 8 July 2015
Links
- A *must* see video on how to quickly recognizes the PLL based on features like headlights, bar, pairs...
The 21 PLL cases
Source: http://www.cubewhiz.com/pll.php
Corners Only
Edges Only
Name | Diagram | Algorithm | Comments |
---|---|---|---|
Ua |
|
This is just a simple 3-edge cycle. It is almost as fast as the corner cycles. I solve this case with the bar at the front or the back. | |
Ub |
|
This is the inverse of the other U perm. I place my hands slightly differently for this algorithm. I solve this case with the bar at the front or the back. | |
H |
|
This is extremely easy to recognize and can be performed VERY quickly. The M'2 is actually performed as (M'M') with rapid pushing at the back face of the M layer with the ring and then middle fingers. | |
Z |
|
The Z permutation is performed very similarly to the H perm. The last U2 is not necessary if you account for it before the algorithm. |
Swapping Two Adjacent Corners & Two Edges
Name | Diagram | Algorithm | Comments |
---|---|---|---|
Ja |
|
I perform the R of the [R L] a split second after I start the L so that I can immediately perform the U' to AUF when the L face has been moved to where it belongs. | |
Jb | (R U R' F') (R U R' U') (R' F) (R2 U') (R' U')
|
This is the same as the T perm with the last four moves instead performed at the beginning. | |
T | (R U R' U') (R' F) (R2 U') (R' U' R U) (R' F')
|
This is the T permuation. It is long but definitely very fast and easy. It can be performed in almost one swift motion without any readjusting of the fingers. Note that it is a combination of two easy orientations. | |
Rb | (R' U2) (R U2) (R' F R U R' U') (R' F' R2 U') (video)
|
This is a pretty straightforward alg that flows pretty nicely. | |
Ra | R U R' F' R U2 R' U2 R' F R U R U2 R' U' (video)
|
You could also just mirror Rb, but this alg is more right hand friendly. Notice the similarity with the Jb permutation. | |
F | R' U' F' (R U R' U') (R' F) (R2 U') (R' U' R U) (R' U R)
|
This is a T permutation with a 3 move setup in the beginning and a cancellation of one of those moves at the end. |
Cycling Three Corners & Three Edges
To recognize these PLLs:
- Put the HEADLIGHT on the left
- Observe the position of the BLOCK: if it is as the FRONT (resp. FAR RIGHT, BACK and CLOSE RIGHT), then it is a Ga (resp. Gb, Gc and Gd) permutation.
To remember the algorithms, observe the sequence of RIGHT face versus sequence of UP face:
- Ga:
R2 R' R' R
vsUw U U' Uw'
- Gb:
R2 R' R R
vsUw U U' Uw'
- Gc:
R2' R R R'
vsUw' U' U Uw
- Gd:
R2' R R' R'
vsUw' U' U Uw
Permutations Of Two Diagonal Corners & Two Edges
The Na / Nb permutation variants come from Finger Trick - How to Execute the N Perms Like a Pro (cyotheking).