Rubik OLL: Difference between revisions
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== Resources == |
== Resources == |
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* [http://www.kungfoomanchu.com/home.html |
* [http://www.kungfoomanchu.com/home.html Guides from Andy Klise], including: |
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* [http://www.kungfoomanchu.com/home.html# |
:* [http://www.kungfoomanchu.com/home.html#333 3x3x3 Speedcubing OLL - Single Page OLL Addition] by Andy Klise (or [http://www.kungfoomanchu.com/guides/andy-klise-3x3x3-oll-v3.pdf direct link]) |
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:* [http://www.kungfoomanchu.com/home.html#promeph badmephisto's 3x3x3 Speedcubing - All of badmephisto's algorithms] by Andy Klise (or [http://www.kungfoomanchu.com/guides/badmephistos-speedcubing-method-v2.pdf direct link]) |
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* [http://www.badmephisto.com/oll.php Orientation of Last Layer (OLL)] by Badmephisto |
* [http://www.badmephisto.com/oll.php Orientation of Last Layer (OLL)] by Badmephisto |
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: Badmephisto is the king of video tutorials. Contains also a trainer program (also on Linux!) |
: Badmephisto is the king of video tutorials. Contains also a trainer program (also on Linux!) |
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* [https://www.speedsolving.com/wiki/index.php?title=OLL OLL on speedsolving.com] |
* [https://www.speedsolving.com/wiki/index.php?title=OLL OLL on speedsolving.com] |
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* [http://www.cubewhiz.com/oll.php Orientation of the Last Layer - Bob Burton, cubewhiz.com] |
* [http://www.cubewhiz.com/oll.php Orientation of the Last Layer - Bob Burton, cubewhiz.com] |
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* [http://www.kungfoomanchu.com/home.html Excellent OLL guides ] |
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== The 57 OLL Cases == |
== The 57 OLL Cases == |
Revision as of 21:51, 12 July 2015
Resources
- Guides from Andy Klise, including:
- 3x3x3 Speedcubing OLL - Single Page OLL Addition by Andy Klise (or direct link)
- badmephisto's 3x3x3 Speedcubing - All of badmephisto's algorithms by Andy Klise (or direct link)
- Orientation of Last Layer (OLL) by Badmephisto
- Badmephisto is the king of video tutorials. Contains also a trainer program (also on Linux!)
The 57 OLL Cases
Partial Edge Control
- Use
R' F R F'
(SL), instead ofU R U' R'
if no edge are correctly oriented. - For F2L case #35, use
R U R' U2 R U' R' U R U' R'
instead of usualF' U F U2' R U R'
to keep edge orientation.
Rules of thumb:
- Edges on U face always keep their orientation when doing only
U
andR
moves.