Rubik Cross: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 11: | Line 11: | ||
* Predict the moves of every corners, and in particular focus on the corners that will end on the U face. |
* Predict the moves of every corners, and in particular focus on the corners that will end on the U face. |
||
:* From the move list, tell which corners will not move. |
:* From the move list, tell which corners will not move. |
||
== Resolution examples == |
|||
{| class=wikitable |
|||
|- |
|||
|<code>U R2 U' L2 U' L2 F2 U2 F2 U' F2 R B' U' F2 L F' U2 R B' L2 U'</code> |
|||
| |
|||
* Our cross will be <code>z2 R2 D2 U' F R'</code>. Now let's predict the U corners. |
|||
:* ULB: corner won't change after 3rd move. It's given by <code>R2 U'</code>. It's the front-down-right corner (W-O-B). |
|||
:* ULF: corner won't change after 4th move. It's given by <code>R2 D2 F</code>. It's the front-up-right corner (W-R-G). |
|||
:* URF: given by <code>R2 U' R'</code>, so it's the back-down-right corner (Y-O-G). |
|||
:* URB: given by <code>D2 R'</code>, so it's the front-down-left corner (W-G-O). |
|||
*To predict we can also use inverse solution <code>R F' U D2 R2</code>, and see where the U corners comes from. We see that the F face has 3 (except top left), and R face has the 4th (bottom) source corners. |
|||
*We can also track all white corners when doing the cross mentally, or keeping our fingers on the cube. Simplest though seems to track each corner individually. |
|||
:* W-R-G will end up on front-up-left, white sticker front. |
|||
:* W-O-B will end up on back-up-left, white sticker left. |
|||
:* W-G-O will end up on back-up-right, white sticker back. |
|||
:* W-B-R will end up on front-down-left, white sticker front. |
|||
|} |
Revision as of 09:49, 23 September 2020
This page is dedicated to solving the cross on the Rubik's cube.
Cross resolution
- Look at edge parity:
- Opposite colors have same parity. Adjacent colors have opposite parities.
- Flipping an edge change its parity.
Cross to F2L
Drill:
- Find the best cross, and list explicitly the moves mentally.
- Predict the moves of every corners, and in particular focus on the corners that will end on the U face.
- From the move list, tell which corners will not move.
Resolution examples
U R2 U' L2 U' L2 F2 U2 F2 U' F2 R B' U' F2 L F' U2 R B' L2 U'
|
|