Minecraft server: Difference between revisions
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* rename {{file|data/Mineshaft.dat}} to {{file|data/Mineshaft.old}} |
* rename {{file|data/Mineshaft.dat}} to {{file|data/Mineshaft.old}} |
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* upgrade to 1.7.10 |
* upgrade to 1.7.10 |
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== Tips == |
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=== Summon any horses === |
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From [http://www.planetminecraft.com/blog/how-to-summon-any-horses-in-minecraft/]. |
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/summon EntityHorse ~0 ~1 ~0 |
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/summon EntityHorse ~0 ~1 ~0 {Tame:1} |
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/summon EntityHorse ~0 ~1 ~0 {Type:4,Tame:1} # Type: 0 to 4 |
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/summon EntityHorse ~0 ~1 ~0 {Type:0,Tame:1,SaddleItem:{id:329}} # |
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/summon EntityHorse ~0 ~1 ~0 {Type:1,Tame:1,SaddleItem:{id:329},ChestedHorse:1} |
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/summon EntityHorse ~ ~1 ~ {Type:0,Tame:1,SaddleItem:{id:329},ArmorItem:{id:417}} # ArmorItem: 417 to 419 |
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/summon EntityHorse ~ ~1 ~ {Type:0,Tame:1,Variant:0} # Variant: 0..6, 256..262, 512..528, 768..774, 1024..1030 |
Revision as of 12:45, 31 October 2014
Installation log
Installation
CraftBukkit
- Recommended line from http://forums.bukkit.org/threads/how-to-setup-a-ubuntu-craftbukkit-server-x64-running-java-x64.598/
java -d64 -Xincgc -Xmx1024M -jar craftbukkit.jar nogui
Spigot on Raspberry Pi
- http://picraftbukkit.webs.com/pi-minecraft-server-how-to
- http://www.howtogeek.com/173044/how-to-run-low-cost-minecraft-on-a-raspberry-pi-for-block-building-on-the-cheap/
- http://www.raspberrypi.org/forums/viewtopic.php?f=78&t=75882
Cauldron and Forge
- Cauldron is the new name of MCPC+, ie. basically Spigot + Forge API. Cauldron allows for running servers using both CraftBukkit plugins and Forge mods (like Mo'Creatures).
- Best way for installing is to run the Cauldron installer (see download page)
- When launched, it runs like a standard Spigot / Craftbukkit server.
Start / stop init script
CraftBukkit Plugins
- PlotMe (used on CraftyServ)
- InfinitePlots
- Multiverse-Core (used on CraftyServ)
- Lockette (used on CraftyServ)
- CombatTag (used on CraftyServ)
- BukkitBackup
- Essentials
- PermissionsBukkit (forum page [1])
- Some plugins from same source
- CoreProtect
- LogManager
- A small plugin to clear the server log from in-game, w/o need to restart the server (
/logclear
)
- This plugin allows for preventing / controling explosion.
# Enable TNT explosion as follows (note that tnt chain are allowed by default)
/acs tnt yield 80 # 80% of exploded blocks will be available back
/acb tnt damage player true # TNT will damage players...
/acb tnt damage mob true # ... and mobs
/acb tnt explodeblocks true # TNT will explode neighbouring blocks
# To protect a zone against TNT (even via TNT cannon)
/rg flag spawn tnt deny
- DynMap
- AntiBotUltra
- Edit plugins/AntiBotUltra/config.yml to change the white list message (use § for colors)
- AntiCheat
- X-Ray Detective (analyse mining behavior through statistical analysis)
- Problem with these statistical tool is that they only detect after damage is done (all diamonds have been removed), and that they require administration effort.
- Anti X-Ray (commands
/antixray
)
- Nice analysis of pro and con of other anti-X-ray tools (statistical, obfuscator), and how to detect xraying users.
- X-Ray informer (commands
/xcheck
) - X-Ray Catcher (inactive, based on pattern analysis)
- Rate of X-Ray (statistical, command
/rx
)
Commands
tphere <PLAYER> changepw <oldpwd> <newpwd>
Create PlotMe world
/mv create plotworld normal -g PlotMe # Must use 'plotworld', or see PlotMe/config.yml
/mangaddp Default creativegates.use # In the PlotMe world, or user can't use creative gates anymore
/mangaddp Default plotme.use # Give user access to plotme commands
/mangaddp Default plotme.limit.1 # Limit to 1 plot / user
/plotme weanywhere # To use worldedit anywhere (protection against grief)
/mvm set monsters false # To prevent mobs spawning
/mvm set animals false # To prevent animals spawning
Edit file plugins/Multiverse-Core/config.yml:
prefixchat: 'false'
Permissions in Multiverse
/manuadd histerical Default plotworld # Change group of a user in a given world
Essentials kits
To enable kits via signs, give to user the following permissions:
essentials.signs.kit.use
essentials.kits.<kitname>
To enable kits via /kit command, give the following permissions to the users:
essentials.kit
essentials.kits.<kitname>
Maintenance
- Clear server log
- Use LogManager:
/logclear
- Clear core-protect db.
- On the console,
/co purge t:7d
(only data older than 24h can be purged from the console) - In game,
/co purge t:30d
(only data older than 30 days can be purged from in-game)
Multiverse
Miscellaneous
- Set world to peaceful (has precedence over server setting below):
/mvmodify set difficulty PEACEFUL
- Must also prevent monster spawning:
/mvmodify set monsters false
- to set the whole server in peaceful, edit Server.properties:
spawn-monsters=false
- Import a single player world
- Copy SP world to say ./world_singleplayer
- You need to guess the world environment (usually either NORMAL or FLAT) and if needed the generator used (see doc for more information).
- To get the list of available environment:
/mv env
- In the server:
/mv import world_singleplayer NORMAL
- Set spawn
/mv set spawn
- Create a portal
- Use
p:portalname[:direction]
to specify another portal. Use optional:direction
(likep:castle_entrance:n
to target the portal named castle_entrance and have the player face north on arrival).
Forge mods
Use Cauldron + forge to run a server that accepts both CraftBukkit plugins and Forge mods
- Supported mods
- Mo' creatures v6.2.0 R2
- Simply install the mods in minecraft server mod directory (./mods)
CraftBukkit Troubleshoot
Essentials / permissions debug
To debug permission issues easily, set plugins/Essentials/config.yml:
# More output to the console.
debug: true
Cannot start the server
- I had issue due to jline, which was parsing my /root/.inputrc file!!!
$ java -jar craftbukkit.jar help
229 recipes
27 achievements
Jul 10, 2013 3:00:24 AM net.minecraft.server.v1_5_R3.MinecraftServer main
SEVERE: Failed to start the minecraft server
java.lang.IllegalArgumentException: No enum constant org.bukkit.craftbukkit.libs.jline.console.Operation.DYNAMIC_COMPLETE_HISTORY
at java.lang.Enum.valueOf(Enum.java:236)
at org.bukkit.craftbukkit.libs.jline.console.Operation.valueOf(Operation.java:24)
at org.bukkit.craftbukkit.libs.jline.console.ConsoleKeys.loadKeys(ConsoleKeys.java:245)
at org.bukkit.craftbukkit.libs.jline.console.ConsoleKeys.loadKeys(ConsoleKeys.java:71)
at org.bukkit.craftbukkit.libs.jline.console.ConsoleKeys.<init>(ConsoleKeys.java:43)
at org.bukkit.craftbukkit.libs.jline.console.ConsoleReader.<init>(ConsoleReader.java:146)
at org.bukkit.craftbukkit.libs.jline.console.ConsoleReader.<init>(ConsoleReader.java:126)
at net.minecraft.server.v1_5_R3.MinecraftServer.<init>(MinecraftServer.java:106)
at net.minecraft.server.v1_5_R3.DedicatedServer.<init>(DedicatedServer.java:34)
at net.minecraft.server.v1_5_R3.MinecraftServer.main(MinecraftServer.java:653)
at org.bukkit.craftbukkit.Main.main(Main.java:152)
The solution was simply to remove the binding to dynamic-complete-history in the .inputrc file.
Wrong plugin version
- The following message indicates a mismatch between server and plugin version:
01:14:18 CONSOLE: [WARNING] WorldEdit: Failed to do NMS safe block set
Frequent disconnect
Getting frequently disconnect from server, with message:
lost connection: Internal Exception: io.netty.handler.timeout.ReadTimeoutException
See https://bugs.mojang.com/browse/MC-34947
- Possible causes
- Java garbage collector on the server taking too much time.
- Server triggering disconnects on the client side when loading/generating new chunks.
- Related to a save spike [2]
- Related to file data/Mineshaft.dat taking too much CPU
- At the same time, I had lot of connection loss on the wifi (mandala laptop). Could this be related?
- Possible fixes
- Restart the server
- Install Oracle Java 7 on the server
- Change the GC settings [3]. Use
-XX:+UseG1GC
instead of-XX:MaxGCPauseMillis=200
:
java -XX:+UseG1GC -jar minecraft_server.jar nogui
- Tweak connection mtu settings [4]:
netsh interface ipv4 set subinterface "Local Area Connection" mtu=750 store=persistent
- rename data/Mineshaft.dat to data/Mineshaft.old
- upgrade to 1.7.10
Tips
Summon any horses
From [5].
/summon EntityHorse ~0 ~1 ~0 /summon EntityHorse ~0 ~1 ~0 {Tame:1} /summon EntityHorse ~0 ~1 ~0 {Type:4,Tame:1} # Type: 0 to 4 /summon EntityHorse ~0 ~1 ~0 {Type:0,Tame:1,SaddleItem:{id:329}} # /summon EntityHorse ~0 ~1 ~0 {Type:1,Tame:1,SaddleItem:{id:329},ChestedHorse:1} /summon EntityHorse ~ ~1 ~ {Type:0,Tame:1,SaddleItem:{id:329},ArmorItem:{id:417}} # ArmorItem: 417 to 419 /summon EntityHorse ~ ~1 ~ {Type:0,Tame:1,Variant:0} # Variant: 0..6, 256..262, 512..528, 768..774, 1024..1030