Rubik PLL: Difference between revisions
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(Created page with "== Links == * [http://youtu.be/lPvF21KeAPE Recognizing the PLLs, from Badmephisto] :A *must* see video on how to quickly recognizes the PLL based on features like ''headlights...") |
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* [http://youtu.be/lPvF21KeAPE Recognizing the PLLs, from Badmephisto] |
* [http://youtu.be/lPvF21KeAPE Recognizing the PLLs, from Badmephisto] |
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:A *must* see video on how to quickly recognizes the PLL based on features like ''headlights'', ''bar'', ''pairs''... |
:A *must* see video on how to quickly recognizes the PLL based on features like ''headlights'', ''bar'', ''pairs''... |
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== PLL == |
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Source: http://www.cubewhiz.com/pll.php |
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<source lang=text> |
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Cycling Three Corners & Three Edges - Detecting Ga, Gb, Gc, Gd perm |
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- Put the good corner & edge at its position |
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- Turn the cube such that to have the "head lights" (the corners with same side color) on the L face |
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- Ga: good corner on F face |
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Gb: good corner on R/back face |
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Gc: good corner on B face |
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Gd: good corner on R/front face |
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Ga: (R2' Uw) (R' U R' U' R Uw') R2' y' (R' U R) R2 R' R' R Uw U U' Uw' |
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Gb: (R' U' R) y (R2' Uw R' U) (R U' R Uw' R2') R2 R' R R Uw U U' Uw' |
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Gc: (R2' Uw' R U') (R U R' Uw R2) (Fw R' Fw') right thumb U face R2' R R R' Uw' U' U Uw |
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Gd: (R U R') y' (R2' Uw' R U') (R' U R' Uw R2) R2' R R' R' Uw' U' U Uw |
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</source> |
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; Ja permutation |
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{| class=wikitable |
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|Ja |
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* <code>z (D' R U') R2 (D R' D') R2 (U D R')</code> |
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; Na / Nb permutations |
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* From [https://www.youtube.com/watch?v=Grl4ELs_vk4 Finger Trick - How to Execute the N Perms Like a Pro (cyotheking)] |
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{| class=wikitable |
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|Na |
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* <code>z U _(R' D)_ (R2 U' R U D') _(R' D)_ (R2 U' R D' [R])</code> |
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* Use {{blue|normal grip}} after <code>z</code> |
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* {{blue|RH sexy regrip}} during the first and second <code>U'</code> |
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* Last <code>R</code> assumes following start position (<code>X</code> means cube at correct position) |
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(B) |
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. . X |
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(L) X X X (R) |
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X . . |
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(F) |
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* After <code>z</code> U face must have the following pattern: |
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X X . |
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X X X |
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X X X |
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|- |
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|Nb |
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* <code>z U' (R D') (R2 U R' D U') (R D') R2 U R' D [R]</code> |
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* Use {{blue|normal LH grip, RH sexy grip}} after <code>z</code> |
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* {{blue|RH sexy regrip}} for both <code>R2</code>. All <code>U</code>, <code>D'</code> done with RH. |
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* Last <code>R</code> assumes following start position (<code>X</code> means cube at correct position) |
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(B) |
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. X X |
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(L) . X . (R) |
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X X . |
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(F) |
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* After <code>z</code> U face must have the following pattern: |
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X X . |
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X X . |
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X X X |
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Revision as of 16:44, 8 July 2015
Links
- A *must* see video on how to quickly recognizes the PLL based on features like headlights, bar, pairs...
PLL
Source: http://www.cubewhiz.com/pll.php
Cycling Three Corners & Three Edges - Detecting Ga, Gb, Gc, Gd perm
- Put the good corner & edge at its position
- Turn the cube such that to have the "head lights" (the corners with same side color) on the L face
- Ga: good corner on F face
Gb: good corner on R/back face
Gc: good corner on B face
Gd: good corner on R/front face
Ga: (R2' Uw) (R' U R' U' R Uw') R2' y' (R' U R) R2 R' R' R Uw U U' Uw'
Gb: (R' U' R) y (R2' Uw R' U) (R U' R Uw' R2') R2 R' R R Uw U U' Uw'
Gc: (R2' Uw' R U') (R U R' Uw R2) (Fw R' Fw') right thumb U face R2' R R R' Uw' U' U Uw
Gd: (R U R') y' (R2' Uw' R U') (R' U R' Uw R2) R2' R R' R' Uw' U' U Uw
- Ja permutation
Ja |
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- Na / Nb permutations
Na |
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(B) . . X (L) X X X (R) X . . (F)
X X . X X X X X X |
Nb |
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(B) . X X (L) . X . (R) X X . (F)
X X . X X . X X X |