Rubik OLL: Difference between revisions
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* [https://www.speedsolving.com/wiki/index.php?title=OLL OLL on speedsolving.com] |
* [https://www.speedsolving.com/wiki/index.php?title=OLL OLL on speedsolving.com] |
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* [http://www.kungfoomanchu.com/home.html Excellent OLL guides ] |
* [http://www.kungfoomanchu.com/home.html Excellent OLL guides ] |
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== The 57 OLL Cases == |
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== Partial Edge Control == |
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* Use <code>R' F R F'<code> (SL), instead of <code>U R U' R'</code> if no edge are correctly oriented. |
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* For F2L case #35, use <code>R U R' U2 R U' R' U R U' R'</code> instead of usual <code></code> to keep edge orientation. |
Revision as of 21:46, 12 July 2015
Resources
- 3x3x3 Speedcubing OLL - Single Page OLL Addition by Andy Klise (or direct link)
- badmephisto's 3x3x3 Speedcubing - All of badmephisto's algorithms by Andy Klise (or direct link)
- Orientation of Last Layer (OLL) by Badmephisto
- Badmephisto is the king of video tutorials. Contains also a trainer program (also on Linux!)
The 57 OLL Cases
Partial Edge Control
- Use
R' F R F'
(SL), instead of
U R U' R'
if no edge are correctly oriented. - For F2L case #35, use
R U R' U2 R U' R' U R U' R'
instead of usualto keep edge orientation.