Rubik PLL

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A *must* see video on how to quickly recognizes the PLL based on features like headlights, bar, pairs...

PLL

Source: http://www.cubewhiz.com/pll.php

Cycling Three Corners & Three Edges - Detecting Ga, Gb, Gc, Gd perm

- Put the good corner & edge at its position
- Turn the cube such that to have the "head lights" (the corners with same side color) on the L face
- Ga: good corner on F face
  Gb: good corner on R/back face
  Gc: good corner on B face
  Gd: good corner on R/front face

  Ga: (R2' Uw) (R' U R' U' R Uw') R2' y' (R' U R)      R2 R' R' R                      Uw U U' Uw'
  Gb: (R' U' R) y (R2' Uw R' U) (R U' R Uw' R2')       R2 R' R  R                      Uw U U' Uw'
  Gc: (R2' Uw' R U') (R U R' Uw R2) (Fw R' Fw')        right thumb U face R2' R R R'   Uw' U' U Uw
  Gd: (R U R') y' (R2' Uw' R U') (R' U R' Uw R2)       R2' R R' R'                     Uw' U' U Uw
Ja permutation
Ja
  • z (D' R U') R2 (D R' D') R2 (U D R')
Na / Nb permutations
Na
  • z U _(R' D)_ (R2 U' R U D') _(R' D)_ (R2 U' R D' [R])
  • Use normal grip after z
  • RH sexy regrip during the first and second U'
  • Last R assumes following start position (X means cube at correct position)
       (B)
      . . X
(L)   X X X    (R)
      X . .  
       (F) 
  • After z U face must have the following pattern:
X X .
X X X
X X X
Nb
  • z U' (R D') (R2 U R' D U') (R D') R2 U R' D [R]
  • Use normal LH grip, RH sexy grip after z
  • RH sexy regrip for both R2. All U, D' done with RH.
  • Last R assumes following start position (X means cube at correct position)
       (B)
      . X X
(L)   . X .    (R)
      X X .  
       (F) 
  • After z U face must have the following pattern:
X X .
X X .
X X X