Rubik F2L: Difference between revisions

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{{rubiktoc}}
== Intro ==
This page is dedicated to solving the first two layers of the Rubik's cube, after making the cross on the D face.
This page is dedicated to solving the first 2 layers of the [[Rubik's cube]].


== Resources ==
Links:
* [[Rubik's cube]] main page on this wiki.
* [https://www.youtube.com/watch?v=UDP4hX7LJ4E Tutoriel : Résoudre les F2L intuitivement - Youtube.com, Victor Colin]
* [http://www.cubewhiz.com/f2l.php Bob Burton's F2L cases - cubewhiz.com]
* [http://www.cubewhiz.com/f2l.php Bob Burton's F2L cases - cubewhiz.com]
* [http://badmephisto.com/f2l.php Badmephisto's guide for F2L]

* [https://www.youtube.com/watch?v=UDP4hX7LJ4E Tutoriel : Résoudre les F2L intuitivement - Youtube.com, Victor Colin]

== Intro ==
This page is dedicated to solving the first two layers of the Rubik's cube, after making the cross on the D face.


The principle is to always fall back in one of the 4 basic cases. A ''basic case'' is one that requires only '''3 moves''' to solve:
The principle is to always fall back in one of the 4 basic cases. A ''basic case'' is one that requires only '''3 moves''' to solve:
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{| width=100% class=wikitable
{| width=100% class=wikitable
|-
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l37 algdb.net 37] bb01
|width=2em|<tt>01</tt>
|width=100px align=center|[[File:rbf2l_cornerok1.png|100px]]
|width=40%|
|
|-
|-
|width=100px align=center|<!-- F2L algdb37 bb01 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2R2U2FR2F'U2R'UR'y2">
|width=2em|<tt>02</tt>
|width=50%|
|width=100px align=center|[[File:rbf2l_cornerok2.png|100px]]
<code>Algo</code> {{blue|grip}}
|width=40%|
:Comment
* (FR) <code>U R U' R' y U' L' U L y'</code>
|width=50%|
* (FR) '''{{red|FASTER}}''' Using inverse SH <code>U R U' R' F R' F' R</code> {{blue|no y but re-grip}}
* (FR) <code>U R U R' U' F' U' F</code> {{blue|small re-grip}}
<code>Algo</code> {{blue|grip}}
:Comment
* (FL)
|width=100px align=center|<!-- F2L algdb37 bb01 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yR2U2FR2F'U2R'UR'y'">
* (BR)
* (BL)
|
* (FR) This move is called '''Le Belge'''.
* (FR) A faster option using an inverse ''sledgehammer'', but requires a small regrip.
* (FR)
* (FL)
* (BR)
* (BL)
|-
|-
|width=100px align=center|<!-- F2L algdb37 bb01 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'R2U2FR2F'U2R'UR'y">
|width=2em|<tt>03</tt>
|width=50%|
|width=100px align=center|[[File:rbf2l_cornerok3.png|100px]]
<code>Algo</code> {{blue|grip}}
|width=40%|
:Comment
* (FR) '''{{red|FAST (no y / y')}}''' <code>R U' R' U' R U' R' U R U R'</code> {{blue|grip: LH F/B, index doing all U' and first U, RH U/D, index 2nd U}}
|width=50%|
* (FR) '''{{red|FASTER (no y / y')}}''' <code>U' R' F R F' R U R'</code> {{blue|2nd U with LH index}}
* <code>(R' F R F') (R U' R' U) (R U' R' U2) (R U' R')</code> (no rotation)
* <code>(R U' R' U) y' (R' U2 R U'2) (R' U R)</code> (faster, on GAN 356i) {{blue|note we do y', not y, because faster)}}
|width=100px align=center|<!-- F2L algdb37 bb01 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=R2U2FR2F'U2R'UR'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l26 algdb.net 26] bb02
|-
|width=100px align=center|<!-- F2L algdb26 bb02 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2URU'R'U'F'UFy2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
* '''{{red|FASTER}}''' {{rubik|(R U R U) R (U' R' U' R')}} '''TRAINME''' ([https://www.youtube.com/watch?v=jfE7jYOXbgg See 2:30])
|width=100px align=center|<!-- F2L algdb26 bb02 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yURU'R'U'F'UFy'">
|-
|width=100px align=center|<!-- F2L algdb26 bb02 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'URU'R'U'F'UFy">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
* <code>U R U' R' y U' L' U L y'</code>
: This move is called '''Le Belge'''.
* '''{{red|FASTER}}''' Using inverse SH {{rubik|U R U' R' F R' F' R}} {{blue|no y but re-grip}}
: A faster option using an inverse ''sledgehammer'', but requires a small regrip.
* {{rubik|(U R U R') (U' F' U' F)}} {{blue|small re-grip}}
* {{rubik|(U R U' R') U2 (l R U' R' U l')}} {{blue|no regrip}}
|width=100px align=center|<!-- F2L algdb26 bb02 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=URU'R'U'F'UF">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l25 algdb.net 25] bb03
|-
|width=100px align=center|<!-- F2L algdb25 bb03 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2R'F'RURU'R'Fy2">
|width=50%|
* (BL) '''{{red|FASTER}}''' {{rubik|(L' U' L' U') L' (U L U L)}} '''TRAINME''' ([https://www.youtube.com/watch?v=jfE7jYOXbgg See 2:30])
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb25 bb03 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yR'F'RURU'R'Fy'">
|-
|width=100px align=center|<!-- F2L algdb25 bb03 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'R'F'RURU'R'Fy">
|width=50%|
* (FL) <code>U' L' U L y' U R U' R' y</code>
* (FL) <code>U' L' U L y' U R U' R' y</code>
: This move is called '''Le Belge''' (left). Mirror of <tt>02</tt>.
* (FL) '''{{red|FASTER}}''' Using inverse SH <code>U' L' U L F' L F L'</code> {{blue|no y but re-grip}}
: Mirror of <tt>02</tt>.
* (BR)
* (FL) '''{{red|FASTER}}''' Using inverse SH {{rubik|U' L' U L F' L F L'}} {{blue|no y but re-grip}}
* (BL)
|width=50%|
|
* (FR) '''{{red|FAST (no y / y')}}''' {{rubik|(R U' R' U') (R U' R' U) (R U R')}} (see [https://www.youtube.com/watch?v=QsDoRkqIewg&t=15m35s VC T4 15:35])
* (FR) (R U' R' to create a known F2L case)
: {{blue|(standard grip, LH pushes 2nd {{rubik|U}})}} {{rubik|R U' R'}} to create a known F2L case (#29).
* (FR) With a sledgehammer, {{blue|2nd U with LH index}})
* (FR) '''{{red|FASTER (no y / y')}}''' '''{{rubik|[U'] {{bkshr}} (R U R')}}''' (see [https://www.youtube.com/watch?v=QsDoRkqIewg&t=15m35s VC T4 17:01])
* (FL) Mirror of <tt>02</tt>.
: {{blue|(standard grip, RH '''index and thumb''' pulls the {{rubik|U}})}} With a sledgehammer.
* (FL) Mirror of <tt>02</tt>.
* (FR) '''{{red|FAST (no y / y')}}''' {{rubik|(R' F') (R U R U') (R' F)}} {{blue|standard grip, F' with LH}}
* (BR)
* (FR) {{rubik|(R' U' R' U') R' (U R U R)}}
* (BL)
: Few moves but not fast because lots of regrip with the many {{rubik|R'}}.
|width=100px align=center|<!-- F2L algdb25 bb03 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=R'F'RURU'R'F">
|}
|}


== Edge correct, corner slot free ==
== Edge correct, corner slot free ==
{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l32 algdb.net 32] bb04
|-
|width=100px align=center|<!-- F2L algdb32 bb04 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2RUR'U'RUR'U'RUR'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb32 bb04 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yRUR'U'RUR'U'RUR'y'">
|-
|width=100px align=center|<!-- F2L algdb32 bb04 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'RUR'U'RUR'U'RUR'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb32 bb04 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUR'U'RUR'U'RUR'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l34 algdb.net 34] bb05
|-
|width=100px align=center|<!-- F2L algdb34 bb05 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2URUR'U2RUR'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb34 bb05 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yURUR'U2RUR'y'">
|-
|width=100px align=center|<!-- F2L algdb34 bb05 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'URUR'U2RUR'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb34 bb05 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=URUR'U2RUR'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l33 algdb.net 33] bb06
|-
|width=100px align=center|<!-- F2L algdb33 bb06 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2U'RU'R'U2RU'R'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb33 bb06 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yU'RU'R'U2RU'R'y'">
|-
|width=100px align=center|<!-- F2L algdb33 bb06 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'U'RU'R'U2RU'R'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb33 bb06 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RU'R'U2RU'R'">
|}

* Case <tt>05</tt> can be easily inserted from any angle without cube rotation.
* Case <tt>05</tt> can be easily inserted from any angle without cube rotation.
{| width=100% class=wikitable
{| width=100% class=wikitable
|-
|-
|width=2em|<tt>04</tt>
|width=2em|<tt>04</tt>
|width=100px align=center|[[File:rbf2l_edgeok1.png|100px]]
|width=100px align=center|<!-- F2L algdb32 bb04 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUR'U'RUR'U'RUR'">
|width=40%|
|width=40%|
<code>sexy sexy sexy</code>
* <code>(R U R' U') (R U R' U') (R U R' U')</code>
: This is different from case <tt>15</tt> because corner and edge color mismatch.
|
|
This is different from case <tt>15</tt> because corner and edge color mismatch.
|-
|-
|width=2em|<tt>05</tt>
|width=2em|<tt>05</tt>
|width=100px align=center|[[File:rbf2l_edgeok2.png|100px]]
|width=100px align=center|<!-- F2L algdb34 bb05 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=URUR'U2RUR'">
|width=40%|
|width=40%|
* FR: <code>y U L' U L U2' L' U L y'</code>
* FR: <code>y U L' U L U2' L' U L y'</code>
: ('''L1, FL''') Get a /L1/ using '''FL''' corner, and '''U''' then '''L' ''' move.
* FR: {{red|'''Faster, no y / y' '''}} <code>U R U R' U2 R U R'</code>
* FR: {{red|'''Faster, no y / y' '''}} <code>U R U R' U2 R U R'</code>
: Create a /R2/ with <code>U R</code>. The rest follows naturally.
* FL: {{red|'''Faster, no y / y' '''}} <code>U L' U L U2' L' U L</code>
* FL: {{red|'''Faster, no y / y' '''}} <code>U L' U L U2' L' U L</code>
: alt using sledge: <code>U L' U L L F' L' F,</code> {{blue|F with thumb}})
* BR: {{red|'''Faster, no y / y' '''}} <code>U R' U R U2' R' U R</code>
* BR: {{red|'''Faster, no y / y' '''}} <code>U R' U R U2' R' U R</code>
* BL: {{red|'''Faster, no y / y' '''}} <code>U L U L' U2' L U L'</code>
* BL: {{red|'''Faster, no y / y' '''}} <code>U L U L' U2' L U L'</code>
|
|
* FR: ('''L1, FL''') Get a /L1/ using '''FL''' corner, and '''U''' then '''L' ''' move.
* FR: Create a /R2/ with <code>U R</code>. The rest follows naturally.
* FL: alt using sledge: <code>U L' U L L F' L' F,</code> {{blue|F with thumb}})
* BR:
* BL:
|-
|-
|width=2em|<tt>06</tt>
|width=2em|<tt>06</tt>
|width=100px align=center|[[File:rbf2l_edgeok3.png|100px]]
|width=100px align=center|<!-- F2L algdb33 bb06 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RU'R'U2RU'R'">
|width=40%|
|width=40%|
* FR: <code>U' R U' R' U2 R U' R'</code>
* FR: <code>(U' R U' R') U2 (R U' R')</code>
* FL:
* FL:
* BR:
* BR:
* BL:
* BL:
|
|
* FR: ('''R1, BR''') Get a /R1/ using '''BR''' corner.
* FL:
* BR:
* BL:
|}
|}


Line 114: Line 217:
{| width=100% class=wikitable
{| width=100% class=wikitable
|-
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l38 algdb.net 38] bb07
|width=2em|<tt>07</tt>
|width=100px align=center|[[File:rbf2l_cornerdf1.png|100px]]
|width=40%|
|
|-
|-
|width=100px align=center|<!-- F2L algdb38 bb07 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2RUR'U'RU2R'U'RUR'y2">
|width=2em|<tt>08</tt>
|width=50%|
|width=100px align=center|[[File:rbf2l_cornerdf2.png|100px]]
<code>Algo</code> {{blue|grip}}
|width=40%|
:Comment
|
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb38 bb07 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yRUR'U'RU2R'U'RUR'y'">
|-
|-
|width=100px align=center|<!-- F2L algdb38 bb07 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'RUR'U'RU2R'U'RUR'y">
|width=2em|<tt>09</tt>
|width=50%|
|width=100px align=center|[[File:rbf2l_cornerdf3.png|100px]]
<code>Algo</code> {{blue|grip}}
|width=40%|
:Comment
<code>y sexyL sexyL y'</code>
|width=50%|
|
<code>Algo</code> {{blue|grip}}
'''col-white F-col''' &mdash; (alt. <code>U2 R U' R' y L' U' L y'</code>)
:Comment
|width=100px align=center|<!-- F2L algdb38 bb07 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUR'U'RU2R'U'RUR'">
|}

{| width=100% class=wikitable
|-
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l40 algdb.net 40] bb08
|width=2em|<tt>10</tt>
|-
|width=100px align=center|[[File:rbf2l_cornerdf4.png|100px]]
|width=100px align=center|<!-- F2L algdb40 bb08 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2RU'R'FRUR'U'F'RU'R'y2">
|width=40%|
|width=50%|
<code>R U' R sexy'</code> ({{blue|best grip, RH: front/back, index to prepare for U}})
<code>Algo</code> {{blue|grip}}
|
:Comment
'''white-col1-col2''' &mdash; (alt. <code>R U' R' R' F R F'</code> or <code>y L' U2 L y' R U2 R'</code>)
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb40 bb08 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yRU'R'FRUR'U'F'RU'R'y'">
|-
|width=100px align=center|<!-- F2L algdb40 bb08 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'RU'R'FRUR'U'F'RU'R'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
* {{rubik|(R F) U (R U' R' F') (U' R')}} (GAN 356i) {{blue|inverse RH grip so that to do 1st F with RH, and 1st U with LH}}
|width=100px align=center|<!-- F2L algdb40 bb08 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RU'R'FRUR'U'F'RU'R'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l29 algdb.net 29] bb09
|-
|width=100px align=center|<!-- F2L algdb29 bb09 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2R'FRF'R'FRF'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb29 bb09 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yR'FRF'R'FRF'y'">
|-
|width=100px align=center|<!-- F2L algdb29 bb09 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'R'FRF'R'FRF'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
* <code>y sexyL sexyL y'</code>
* '''{{red|NEW}}''' '''{{red|FAST}}''' {{rubik|{{bkshr}} {{bkshr}}}} or {{rubik|{{bkshr}} (U' R U R')}}
:Use a sledgehammer to great a basis case, which can be inserted normally or with a second sledgehammer.
|width=100px align=center|<!-- F2L algdb29 bb09 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=R'FRF'R'FRF'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l27 algdb.net 27] bb10
|-
|width=100px align=center|<!-- F2L algdb27 bb10 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2RU'R'URU'R'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb27 bb10 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yRU'R'URU'R'y'">
|-
|width=100px align=center|<!-- F2L algdb27 bb10 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'RU'R'URU'R'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
* <code>R U' R sexy'</code> {{blue|best grip, RH: front/back, index to prepare for U}}
|width=100px align=center|<!-- F2L algdb27 bb10 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RU'R'URU'R'">
|}
|}


Line 145: Line 312:
** If white sticker is on DIFFERENT face &rarr; use a TRUNCATED double '''sexy' ''' or '''sexyL' ''', where first UP rotation is skipped.
** If white sticker is on DIFFERENT face &rarr; use a TRUNCATED double '''sexy' ''' or '''sexyL' ''', where first UP rotation is skipped.
* Cases are ''identified'' by the visible colors on corner and lateral color on the edge. This is useful when solving the F2L in the wrong slot.
* Cases are ''identified'' by the visible colors on corner and lateral color on the edge. This is useful when solving the F2L in the wrong slot.

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l39 algdb.net 39] bb11
|-
|width=100px align=center|<!-- F2L algdb39 bb11 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2RUR'U2RU'R'URUR'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb39 bb11 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yRUR'U2RU'R'URUR'y'">
|-
|width=100px align=center|<!-- F2L algdb39 bb11 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'RUR'U2RU'R'URUR'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb39 bb11 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUR'U2RU'R'URUR'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l41 algdb.net 41] bb12
|-
|width=100px align=center|<!-- F2L algdb41 bb12 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2RUFRUR'U'F'R'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb41 bb12 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yRUFRUR'U'F'R'y'">
|-
|width=100px align=center|<!-- F2L algdb41 bb12 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'RUFRUR'U'F'R'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb41 bb12 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUFRUR'U'F'R'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l28 algdb.net 28] bb13
|-
|width=100px align=center|<!-- F2L algdb28 bb13 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2RUR'U'FR'F'Ry2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb28 bb13 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yRUR'U'FR'F'Ry'">
|-
|width=100px align=center|<!-- F2L algdb28 bb13 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'RUR'U'FR'F'Ry">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb28 bb13 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUR'U'FR'F'R">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l30 algdb.net 30] bb14
|-
|width=100px align=center|<!-- F2L algdb30 bb14 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2RUR'U'RUR'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb30 bb14 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yRUR'U'RUR'y'">
|-
|width=100px align=center|<!-- F2L algdb30 bb14 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'RUR'U'RUR'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb30 bb14 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUR'U'RUR'">
|}


{| width=100% class=wikitable
{| width=100% class=wikitable
|-
|-
|width=2em|<tt>11</tt>
|width=2em|<tt>11</tt>
|width=100px align=center|[[File:rbf2l_cornerdr1.png|100px]]
|width=100px align=center|<!-- F2L algdb39 bb11 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUR'U2RU'R'URUR'">
|width=40%|
|width=40%|
|
|
|-
|-
|width=2em|<tt>12</tt>
|width=2em|<tt>12</tt>
|width=100px align=center|[[File:rbf2l_cornerdr2.png|100px]]
|width=100px align=center|<!-- F2L algdb41 bb12 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUFRUR'U'F'R'">
|width=40%|
|width=40%|
|
|
|-
|-
|width=2em|<tt>13</tt>
|width=2em|<tt>13</tt>
|width=100px align=center|[[File:rbf2l_cornerdr3.png|100px]]
|width=100px align=center|<!-- F2L algdb28 bb13 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUR'U'FR'F'R">
|width=40%|
|width=40%|
<code>y L' U L sexyL' y'</code>
* FR: <code>y L' U L sexyL' y'</code>
* FR: <code>R U R' U' F R' F' R</code>
|
|
'''col2-col1-white''' &mdash; (alt. <code>R U R' U' F R' F' R</code>)
|-
|-
|width=2em|<tt>14</tt>
|width=2em|<tt>14</tt>
|width=100px align=center|[[File:rbf2l_cornerdr4.png|100px]]
|width=100px align=center|<!-- F2L algdb30 bb14 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUR'U'RUR'">
|width=40%|
|width=40%|
<code>sexy sexy</code>
* FR: <code>(R U R' U') (R U R' U')</code>
|
|
'''col-white R-col''' &mdash; (alt. <code>U2 L' U L y' R U R'</code>)
|}
|}


Line 180: Line 438:
# bring corner above the edge, then
# bring corner above the edge, then
# turn back slot.
# turn back slot.

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l31 algdb.net 31] bb15
|-
|width=100px align=center|<!-- F2L algdb31 bb15 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2U'R'FRF'RU'R'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb31 bb15 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yU'R'FRF'RU'R'y'">
|-
|width=100px align=center|<!-- F2L algdb31 bb15 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'U'R'FRF'RU'R'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb31 bb15 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'R'FRF'RU'R'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l18 algdb.net 18] bb16
|-
|width=100px align=center|<!-- F2L algdb18 bb16 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2R'FRF'RU'R'URU'R'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb18 bb16 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yR'FRF'RU'R'URU'R'y'">
|-
|width=100px align=center|<!-- F2L algdb18 bb16 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'R'FRF'RU'R'URU'R'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb18 bb16 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=R'FRF'RU'R'URU'R'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l23 algdb.net 23] bb17
|-
|width=100px align=center|<!-- F2L algdb23 bb17 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2RUR'U2RUR'U'RUR'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb23 bb17 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yRUR'U2RUR'U'RUR'y'">
|-
|width=100px align=center|<!-- F2L algdb23 bb17 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'RUR'U2RUR'U'RUR'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb23 bb17 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUR'U2RUR'U'RUR'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l20 algdb.net 20] bb18
|-
|width=100px align=center|<!-- F2L algdb20 bb18 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2U'RU'R2FRF'RU'R'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb20 bb18 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yU'RU'R2FRF'RU'R'y'">
|-
|width=100px align=center|<!-- F2L algdb20 bb18 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'U'RU'R2FRF'RU'R'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb20 bb18 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RU'R2FRF'RU'R'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l21 algdb.net 21] bb19
|-
|width=100px align=center|<!-- F2L algdb21 bb19 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2U2RUR'URU'R'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb21 bb19 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yU2RUR'URU'R'y'">
|-
|width=100px align=center|<!-- F2L algdb21 bb19 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'U2RUR'URU'R'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb21 bb19 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U2RUR'URU'R'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l17 algdb.net 17] bb20
|-
|width=100px align=center|<!-- F2L algdb17 bb20 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2RU2R'U'RUR'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb17 bb20 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yRU2R'U'RUR'y'">
|-
|width=100px align=center|<!-- F2L algdb17 bb20 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'RU2R'U'RUR'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb17 bb20 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RU2R'U'RUR'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l24 algdb.net 24] bb21
|-
|width=100px align=center|<!-- F2L algdb24 bb21 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2FURU'R'F'RU'R'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb24 bb21 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yFURU'R'F'RU'R'y'">
|-
|width=100px align=center|<!-- F2L algdb24 bb21 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'FURU'R'F'RU'R'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb24 bb21 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=FURU'R'F'RU'R'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l19 algdb.net 19] bb22
|-
|width=100px align=center|<!-- F2L algdb19 bb22 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2URU2R'URU'R'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb19 bb22 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yURU2R'URU'R'y'">
|-
|width=100px align=center|<!-- F2L algdb19 bb22 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'URU2R'URU'R'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb19 bb22 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=URU2R'URU'R'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l22 algdb.net 22] bb23
|-
|width=100px align=center|<!-- F2L algdb22 bb23 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2F'L'U2LFy2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb22 bb23 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yF'L'U2LFy'">
|-
|width=100px align=center|<!-- F2L algdb22 bb23 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'F'L'U2LFy">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb22 bb23 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=F'L'U2LF">
|}

{| width=100% class=wikitable
{| width=100% class=wikitable
|-
|-
|width=2em|<tt>15</tt>
|width=2em|<tt>15</tt>
|width=100px align=center|[[File:rbf2l_corneruu1.png|100px]]
|width=100px align=center|<!-- F2L algdb31 bb15 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'R'FRF'RU'R'">
|width=40%|
|width=40%|
* <code>R U2' R' y U2 (L' U L)</code>
* FR: <code>R U' R' y L' U2 L</code>
: Get the pair out, then reinsert (alt. <code>R U2' R' U' F R' F' R'</code>)
* {{red|'''Faster'''}}, FR: <code>U' R' F R F' R U' R'</code>
* {{red|'''Faster'''}}, FR: <code>U' R' F R F' R U' R'</code>
* {{red|'''Fast!!!'''}}, FR: <code>R U' l' U' R' U l</code> ({{blue|LH thumb on U, 1st U' with R thumb}}).
: <code>U'</code>, then connect with SH, then insert.
* {{red|'''Fast!!!'''}}, FR: <code>R U' l U' R' U l'</code> ({{blue|LH thumb on U, 1st U' with R thumb}}).
: a combo <code>R U' R'</code> + <code>l R U' R' U l'</code> (Victor's video 7)
* {{red|'''Faster'''}}, FL:
* {{red|'''Faster'''}}, FL:
: left SH, or <code>y'</code>, the subcase FR above.
* {{red|'''Faster'''}}, BL: <code>L U' L' y' L' U2 L</code> ({{blue|B with RH index}}).
* {{red|'''Faster'''}}, BL: <code>L U' L' y' L' U2 L</code> ({{blue|B with RH index}}).
: Victor's formula.
* {{red|'''Faster'''}}, BR: <code>R' U R' F R F' R</code>
* {{red|'''Faster'''}}, BR: <code>R' U R' F R F' R</code>
: This is usual code. Victor uses <code>R' U R d' R U' R'</code> ({{blue|1=d' = U' y}}).
|
|
* Get the pair out, then reinsert (alt. <code>R U2' R' U' F R' F' R'</code>)
* FR: <code>U' R' F R F' R U' R'</code>
* FR: a combo <code>R U' R'</code> + <code>l R U' R' U l'</code> (Victor's video 7)
* FL: left SH, or <code>y'</code>, the subcase FR above.
* BL: Victor's formula.
* BR: This is usual code. Victor uses <code>R' U R d' R U' R'</code> ({{blue|1=d' = U' y}}).
|-
|-
|width=2em|<tt>16</tt>
|width=2em|<tt>16</tt>
|width=100px align=center|[[File:rbf2l_corneruu2.png|100px]]
|width=100px align=center|<!-- F2L algdb18 bb16 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=R'FRF'RU'R'URU'R'">
|width=40%|
|width=40%|
<code>y L' U2 L U (L' U' L) y'</code>
* FR: {{rubik|[y] L' U2 L U (L' U' L)}}
* FR: {{rubik|{{bkshr}} (R U' R') {{bksxrp}}}} (no rotation!)
: Orient correctly edge with SHR, then create a pair with {{rubik|(R U' R')}}
* FL: {{rubik|[U] L' U2 L U (L' U' L)}}
: ('''L2, FL, rot''') create a /L2/ case by using '''BL''' corner with '''y L' ''' move, and U2.
|
|
('''L2, FL, rot''') create a /L2/ case by using '''BL''' corner with '''y L' ''' move, and U2.
|-
|-
|width=2em|<tt>17</tt>
|width=2em|<tt>17</tt>
|width=100px align=center|[[File:rbf2l_corneruu3.png|100px]]
|width=100px align=center|<!-- F2L algdb23 bb17 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUR'U2RUR'U'RUR'">
|width=40%|
|width=40%|
* FR: <code>y U L' U L U y' R U R' (R' F R F')</code>
* FR: <code>y U L' U L U y' R U R' (R' F R F')</code>
: ('''LLLU1, FL''') idem, fall-back using '''BL''' corner (with '''y U''' then '''L' ''').
* FR: {{red|Faster}} <code>R U R' U2' sexy sexy</code>
* FR: {{red|Faster}} <code>R U R' U2' sexy sexy</code>
: perso, using sexy moves. This is in fact reverse of case 26 (with the extra finishing {{rubik|U'}}).
* FR: {{red|Faster}} <code>[U2] (R2 U2') (R' U' R U' R2')</code>
* FR: {{red|Faster}} <code>[U2] (R2 U2') (R' U' R U' R2')</code>
: Source: Bob Burton
* '''FR''': '''{{red|Fastest}}''' {{rubik|sexy' (U' R U' R') sexy'}} '''TRAINME'''
: Perso, very easy and fast. Ideally the first {{rubik|U'}} should be optimized out.
* BL: {{red|Faster}} <code>[U2] (L2 U2') (L' U' L U' L2')</code>
* BL: {{red|Faster}} <code>[U2] (L2 U2') (L' U' L U' L2')</code>
: Source: Bob Burton
|
|
* FR: ('''LLLU1, FL''') idem, fall-back using '''BL''' corner (with '''y U''' then '''L' ''').
* FR: perso, using sexy moves
* FR: Source: Bob Burton
* BL: Source: Bob Burton
|-
|-
|width=2em|<tt>18</tt>
|width=2em|<tt>18</tt>
|width=100px align=center|[[File:rbf2l_corneruu4.png|100px]]
|width=100px align=center|<!-- F2L algdb20 bb18 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RU'R2FRF'RU'R'">
|width=40%|
|width=40%|
<code>y U' L' U2 L L F' L' F y'</code>
* FR: <code>y U' L' U2 L L F' L' F y'</code>
: '''Not touching case''' &mdash; see above.
|
|
'''Not touching case''' &mdash; see above.
|-
|-
|width=2em|<tt>19</tt>
|width=2em|<tt>19</tt>
|width=100px align=center|[[File:rbf2l_corneruu5.png|100px]]
|width=100px align=center|<!-- F2L algdb21 bb19 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U2RUR'URU'R'">
|width=40%|
|width=40%|
<code>U2 R U R' R' F R F'</code>
* FR: <code>U2 R U R' R' F R F'</code>
: '''Not touching case''' &mdash; see above.
|
|
'''Not touching case''' &mdash; see above.
|-
|-
|width=2em|<tt>20</tt>
|width=2em|<tt>20</tt>
|width=100px align=center|[[File:rbf2l_corneruu6.png|100px]]
|width=100px align=center|<!-- F2L algdb17 bb20 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RU2R'U'RUR'">
|width=40%|
|width=40%|
<code>R U2' R' U' (R U R')</code>
* FR: <code>R U2' R' U' (R U R')</code>
: ('''R2, BR, rot''') create a /R2/ case by using '''BR''' corner with '''R''' move, and '''U2'''.
|
|
('''R2, BR, rot''') create a /R2/ case by using '''BR''' corner with '''R''' move, and '''U2'''.
|-
|-
|width=2em|<tt>21</tt>
|width=2em|<tt>21</tt>
|width=100px align=center|[[File:rbf2l_corneruu7.png|100px]]
|width=100px align=center|<!-- F2L algdb24 bb21 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=FURU'R'F'RU'R'">
|width=40%|
|width=40%|
<code>U' R U' R' U' y L' U' L (L F' L' F)</code>
* FR: <code>U' R U' R' U' y L' U' L (L F' L' F)</code>
* '''FR''': '''{{red|Fastest}}''' {{rubik|(U' R U R') {{bkshr}} (R U' R')}} {{blue|First U with LH}}TRAINME
: Something I found, very easy. To setup, do inverse and mirror of case 17. My current fav.
* '''FR''': {{rubik|F (U R U' R') F' (R U' R')}} (GAN 356i) TRAINME
: Algo proposed on GAN 356i, might be faster than my favorite above.
|
|
('''LLBU2, BR''') fall-back to case <tt>22</tt> using '''BR''' corner with '''U' ''' then '''R''', .
|-
|-
|width=2em|<tt>22</tt>
|width=2em|<tt>22</tt>
|width=100px align=center|[[File:rbf2l_corneruu8.png|100px]]
|width=100px align=center|<!-- F2L algdb19 bb22 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=URU2R'URU'R'">
|width=40%|
|width=40%|
<code>U R U2' R' R' F R F'</code>
* FR: <code>U R U2' R' R' F R F'</code>
: '''Not touching case''' &mdash; see above.
|
|
'''Not touching case''' &mdash; see above.
|-
|-
|width=2em|<tt>23</tt>
|width=2em|<tt>23</tt>
|width=100px align=center|[[File:rbf2l_corneruu9.png|100px]]
|width=100px align=center|<!-- F2L algdb22 bb23 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=F'L'U2LF">
|width=40%|
|width=40%|
<code>y U2' L' U' L L F' L' F y'</code>
* FR: <code>y U2' L' U' L L F' L' F y'</code>
: '''Not touching case''' &mdash; see above.
|
|
'''Not touching case''' &mdash; see above.
|}
|}


== Corner in U-layer with cross-color on R-face ==
== Corner in U-layer with cross-color on R-face ==

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l36 algdb.net 36] bb24
|-
|width=100px align=center|<!-- F2L algdb36 bb24 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2U2R'FRF'U2RUR'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb36 bb24 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yU2R'FRF'U2RUR'y'">
|-
|width=100px align=center|<!-- F2L algdb36 bb24 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'U2R'FRF'U2RUR'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb36 bb24 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U2R'FRF'U2RUR'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l02 algdb.net 02] bb25
|-
|width=100px align=center|<!-- F2L algdb02 bb25 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2FR'F'Ry2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb02 bb25 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yFR'F'Ry'">
|-
|width=100px align=center|<!-- F2L algdb02 bb25 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'FR'F'Ry">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb02 bb25 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=FR'F'R">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l12 algdb.net 12] bb26
|-
|width=100px align=center|<!-- F2L algdb12 bb26 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2R'U2R2UR2URy2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb12 bb26 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yR'U2R2UR2URy'">
|-
|width=100px align=center|<!-- F2L algdb12 bb26 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'R'U2R2UR2URy">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb12 bb26 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=R'U2R2UR2UR">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l06 algdb.net 06] bb27
|-
|width=100px align=center|<!-- F2L algdb06 bb27 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2U'rU'R'URUr'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb06 bb27 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yU'rU'R'URUr'y'">
|-
|width=100px align=center|<!-- F2L algdb06 bb27 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'U'rU'R'URUr'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb06 bb27 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'rU'R'URUr'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l10 algdb.net 10] bb28
|-
|width=100px align=center|<!-- F2L algdb10 bb28 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2U'RUR'URUR'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb10 bb28 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yU'RUR'URUR'y'">
|-
|width=100px align=center|<!-- F2L algdb10 bb28 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'U'RUR'URUR'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb10 bb28 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RUR'URUR'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l14 algdb.net 14] bb29
|-
|width=100px align=center|<!-- F2L algdb14 bb29 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2U'RU'R'URUR'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb14 bb29 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yU'RU'R'URUR'y'">
|-
|width=100px align=center|<!-- F2L algdb14 bb29 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'U'RU'R'URUR'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb14 bb29 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RU'R'URUR'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l16 algdb.net 16] bb30
|-
|width=100px align=center|<!-- F2L algdb16 bb30 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2RU'R'U2F'U'Fy2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb16 bb30 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yRU'R'U2F'U'Fy'">
|-
|width=100px align=center|<!-- F2L algdb16 bb30 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'RU'R'U2F'U'Fy">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb16 bb30 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RU'R'U2F'U'F">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l04 algdb.net 04] bb31
|-
|width=100px align=center|<!-- F2L algdb04 bb31 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2RUR'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb04 bb31 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yRUR'y'">
|-
|width=100px align=center|<!-- F2L algdb04 bb31 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'RUR'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb04 bb31 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUR'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l08 algdb.net 08] bb32
|-
|width=100px align=center|<!-- F2L algdb08 bb32 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2r'U2R2UR2’Ury2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb08 bb32 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yr'U2R2UR2’Ury'">
|-
|width=100px align=center|<!-- F2L algdb08 bb32 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'r'U2R2UR2’Ury">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb08 bb32 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=r'U2R2UR2’Ur">
|}

{| width=100% class=wikitable
{| width=100% class=wikitable
|-
|-
|width=2em|<tt>24</tt>
|width=2em|<tt>24</tt>
|width=100px align=center|[[File:rbf2l_cornerur1.png|100px]]
|width=100px align=center|<!-- F2L algdb36 bb24 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U2R'FRF'U2RUR'">
|width=40%|
|width=40%|
* FR: <code>y U L' U' L y' U' R U R'</code>
* FR: <code>y U L' U' L y' U' R U R'</code>
* FR: {{red|'''Faster, no y / y' '''}}: <code>U2 R' F R F' U2 R U R'</code>
: ('''R2, FL''') Get a /R2/ case using '''FL''' corner, and '''U''' then '''L' ''' move.
* '''FR''': {{red|'''Faster, no y / y' '''}}: <code>U2 R' F R F' U2 R U R'</code> TRAINME
* FL:
* FL: {{red|'''Fast, standard grip, no regrip'''}}: <code>[U2] L' U L' R B L B' M'</code>
: Using a '''sledgehammer'''. First {{rubik|U²}} with LH, 2nd with RH.
* BR:
* BR:
* BL:
* BL:
|
|
* FR: ('''R2, FL''') Get a /R2/ case using '''FL''' corner, and '''U''' then '''L' ''' move.
* FR: Using a '''sledgehammer'''.
* FL:
* BR:
* BL:
|-
|-
|width=2em|<tt>25</tt>
|width=2em|<tt>25</tt>
|width=100px align=center|[[File:rbf2l_cornerur2.png|100px]]
|width=100px align=center|<!-- F2L algdb02 bb25 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=FR'F'R">
|width=40%|
|width=40%|
* FR: <code>L' U L</code>
* FR:
* FL:
* BR:
* BL:
|
|
* FR: ('''L1''') We directly have a basic case /L1/
* FL:
* BR:
* BL:
|-
|-
|width=2em|<tt>26</tt>
|width=2em|<tt>26</tt>
|width=100px align=center|[[File:rbf2l_cornerur3.png|100px]]
|width=100px align=center|<!-- F2L algdb12 bb26 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=R'U2R2UR2UR">
|width=40%|
|width=40%|
* FR: <code>y' U R' U2 R y U' R U R'</code>
* FR: <code>y' U R' U2 R y U' R U R'</code>
: ('''R2, FL''') We want to get a /R2/ case. We can with '''FL''' corner (or <code>y U L' U2 L U' y' R U R'</code>)
* '''FR''': '''{{red|faster}} <code>R U' R' U</code> + case 06 (except 1st <code>U'</code>) (no regrip)''' TRAINME
: This is actually inverse of my variant for #17, with init. U moves optimized out. Standard grip.
* FR: {{rubik|sexy' U' sexy sexy}} (with last {{rubik|U'}} optional)
: Perso
* FR: {{rubik|{{bksur}} {{bkshr}} {{bksxr}}}} (with last {{rubik|U'}} optional)
: Another perso w/o cube rotation
* FL:
* FL:
* BR:
* BR:
* BL:
* BL:
|
|
* FR: ('''R2, FL''') We want to get a /R2/ case. We can with '''FL''' corner (or <code>y U L' U2 L U' y' R U R'</code>)
* FL:
* BR:
* BL:
|-
|-
|width=2em|<tt>27</tt>
|width=2em|<tt>27</tt>
|width=100px align=center|[[File:rbf2l_cornerur4.png|100px]]
|width=100px align=center|<!-- F2L algdb06 bb27 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'rU'R'URUr'">
|width=40%|
|width=40%|
* FR: <code>y' U R' U2 R U' U' R' U R y</code>
* FR: <code>y' U R' U2 R U' U' R' U R y</code>
: ('''L1, FL''') (alt: <code>y U L' U2 L U' L F' L' F y'</code>).
* FL:
* FL:
* BR:
* BR:
* BL:
* BL:
|
|
* FR: ('''L1, FL''') (alt: <code>y U L' U2 L U' L F' L' F y'</code>).
* FL:
* BR:
* BL:
|-
|-
|width=2em|<tt>28</tt>
|width=2em|<tt>28</tt>
|width=100px align=center|[[File:rbf2l_cornerur5.png|100px]]
|width=100px align=center|<!-- F2L algdb10 bb28 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RUR'URUR'">
|width=40%|
|width=40%|
* FR: <code>U' R U R' U R U R'</code>
* FR: <code>U' R U R' U R U R'</code>
: ('''R2, BR'''): we need to shift our edge by a single U move
* FL:
* FL:
* BR:
* BR:
* BL:
* BL:
|
|
* FR: ('''R2, BR'''): we need to shift our edge by a single U move
* FL:
* BR:
* BL:
|-
|-
|width=2em|<tt>29</tt>
|width=2em|<tt>29</tt>
|width=100px align=center|[[File:rbf2l_cornerur6.png|100px]]
|width=100px align=center|<!-- F2L algdb14 bb29 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RU'R'URUR'">
|width=40%|
|width=40%|
* FR: <code>U' R U' R' U R U R'</code>
* FR: <code>U' R U' R' U R U R'</code>
: ('''R2, BR''') we get a /R2/ case using '''BR''' corner and '''U' R''' move
* FL:
* FL:
* BR:
* BR:
* BL:
* BL:
|
|
* FR: ('''R2, BR''') we get a /R2/ case using '''BR''' corner and '''U' R''' move
* FL:
* BR:
* BL:
|-
|-
|width=2em|<tt>30</tt>
|width=2em|<tt>30</tt>
|width=100px align=center|[[File:rbf2l_cornerur7.png|100px]]
|width=100px align=center|<!-- F2L algdb16 bb30 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RU'R'U2F'U'F">
|width=40%|
|width=40%|
* FR: <code>R U' R' U2 y L' U' L y'</code>
* FR: <code>R U' R' U2 y L' U' L y'</code>
: ('''L2, BR, rot''') we get a /L2/ case using '''BR''' corner and '''R U' ''' move
* FR: {{rubik|{{red|(R U' R' U)}} {{Bkshr}} {{red|(U' R U R')}}}} '''TRAINME'''
* FL:
* FL:
* BR:
* BR:
* BL:
* BL:
|
|
* FR: ('''L2, BR, rot''') we get a /L2/ case using '''BR''' corner and '''R U' ''' move
* FL:
* BR:
* BL:
|-
|-
|width=2em|<tt>31</tt>
|width=2em|<tt>31</tt>
|width=100px align=center|[[File:rbf2l_cornerur8.png|100px]]
|width=100px align=center|<!-- F2L algdb04 bb31 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUR'">
|width=40%|
|width=40%|
* FR: <code>R U R'</code>
* FR: <code>R U R'</code>
: ('''R2'''): this time we directly get a /R2/
* FL:
* FL:
* BR:
* BR:
* BL:
* BL:
|
|
* FR: ('''R2'''): this time we directly get a /R2/
* FL:
* BR:
* BL:
|-
|-
|width=2em|<tt>32</tt>
|width=2em|<tt>32</tt>
|width=100px align=center|[[File:rbf2l_cornerur9.png|100px]]
|width=100px align=center|<!-- F2L algdb08 bb32 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=r'U2R2UR2’Ur">
|width=40%|
|width=40%|
* FR: <code>y' U R' U' R U' U' R' U R y</code>
* FR: <code>y' U R' U' R U' U' R' U R y</code>
: ('''L1, FL'''): Here the best is to solve '''FR''' then send it to '''BR''' (alt: <code>y' U R' U' R U' y F R' F' R</code> or <code>y U L' U' L U' L F' L' F y'</code>).
* FL:
* BR:
* BL:
|
|
* FR: ('''L1, FL'''): Here the best is to solve '''FR''' then send it to '''BR''' (alt: <code>y' U R' U' R U' y F R' F' R</code> or <code>y U L' U' L U' L F' L' F y'</code>).

* FL:
* BR:
* BL:
|}
|}


== Corner in U-layer with cross-color on F-face ==
== Corner in U-layer with cross-color on F-face ==

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l35 algdb.net 35] bb33
|-
|width=100px align=center|<!-- F2L algdb35 bb33 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2U'RUR'UF'U'Fy2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb35 bb33 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yU'RUR'UF'U'Fy'">
|-
|width=100px align=center|<!-- F2L algdb35 bb33 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'U'RUR'UF'U'Fy">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb35 bb33 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RUR'UF'U'F">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l13 algdb.net 13] bb34
|-
|width=100px align=center|<!-- F2L algdb13 bb34 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2M'U'RUR'U'RU2r'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb13 bb34 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yM'U'RUR'U'RU2r'y'">
|-
|width=100px align=center|<!-- F2L algdb13 bb34 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'M'U'RUR'U'RU2r'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb13 bb34 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=M'U'RUR'U'RU2r'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l15 algdb.net 15] bb35
|-
|width=100px align=center|<!-- F2L algdb15 bb35 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2RUR'U2RU'R'URU'R'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb15 bb35 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yRUR'U2RU'R'URU'R'y'">
|-
|width=100px align=center|<!-- F2L algdb15 bb35 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'RUR'U2RU'R'URU'R'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb15 bb35 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUR'U2RU'R'URU'R'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l03 algdb.net 03] bb36
|-
|width=100px align=center|<!-- F2L algdb03 bb36 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2F'U'Fy2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb03 bb36 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yF'U'Fy'">
|-
|width=100px align=center|<!-- F2L algdb03 bb36 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'F'U'Fy">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb03 bb36 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=F'U'F">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l07 algdb.net 07] bb37
|-
|width=100px align=center|<!-- F2L algdb07 bb37 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2U'RU2R'U2RU'R'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb07 bb37 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yU'RU2R'U2RU'R'y'">
|-
|width=100px align=center|<!-- F2L algdb07 bb37 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'U'RU2R'U2RU'R'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb07 bb37 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RU2R'U2RU'R'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l01 algdb.net 01] bb38
|-
|width=100px align=center|<!-- F2L algdb01 bb38 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2R'FRF'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb01 bb38 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yR'FRF'y'">
|-
|width=100px align=center|<!-- F2L algdb01 bb38 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'R'FRF'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb01 bb38 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=R'FRF'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l11 algdb.net 11] bb39
|-
|width=100px align=center|<!-- F2L algdb11 bb39 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2U'RU2R'UF'U'Fy2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb11 bb39 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yU'RU2R'UF'U'Fy'">
|-
|width=100px align=center|<!-- F2L algdb11 bb39 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'U'RU2R'UF'U'Fy">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb11 bb39 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RU2R'UF'U'F">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l05 algdb.net 05] bb40
|-
|width=100px align=center|<!-- F2L algdb05 bb40 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2U'RUR'U2RU'R'y2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb05 bb40 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yU'RUR'U2RU'R'y'">
|-
|width=100px align=center|<!-- F2L algdb05 bb40 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'U'RUR'U2RU'R'y">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb05 bb40 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RUR'U2RU'R'">
|}

{| width=100% class=wikitable
|-
!colspan=4|F2L [http://algdb.net/puzzle/333/f2l/f2l09 algdb.net 09] bb41
|-
|width=100px align=center|<!-- F2L algdb09 bb41 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&co=12&fd=ttttttttttttrrrrrrtttffffffdddddddddtttlllllltttbbbbbb&case=y2U'RU'R'UF'U'Fy2">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb09 bb41 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=yU'RU'R'UF'U'Fy'">
|-
|width=100px align=center|<!-- F2L algdb09 bb41 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=y'U'RU'R'UF'U'Fy">
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=50%|
<code>Algo</code> {{blue|grip}}
:Comment
|width=100px align=center|<!-- F2L algdb09 bb41 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RU'R'UF'U'F">
|}

{| width=100% class=wikitable
{| width=100% class=wikitable
|-
|-
|width=2em|<tt>33</tt>
|width=2em|<tt>33</tt>
|width=100px align=center|[[File:rbf2l_corneruf1.png|100px]]
|width=100px align=center|<!-- F2L algdb35 bb33 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RUR'UF'U'F">
|width=40%|
|width=40%|
Setup:{{rubik|{{bkshr}}(R U' R' U) U}}
* FR: <code>U' R U R' U y L' U' L</code>
* FR: <code>U' R U R' U y L' U' L</code>
* FL: {{red|'''Faster, no y / y' '''}} <code>U2' L F' L' F U2' L' U' L</code>
: ('''L2, BR''') goal is to get a /L2/ using '''BR''' corner.
* FR: '''Look fast, but bad'''<code>U2 R U R' F R' F' R</code>
: Using a SHL to insert the basic case, but SHL is actually hard to do.
* FR: {{red|'''Faster, no y / y' '''}}{{rubik|[U'] {{bkshr}} U2 (R U' R' U) (R U R')}}
: We need a SHR to invert parity of the edge *and* the corner, then we obtain an easy case.
* FL: {{red|'''Faster, no y / y' '''}}<code>U2' L F' L' F U2' L' U' L</code>
: Obvious solution. The corner is well-oriented for a basic insertion, but we need a SH to invert parity of the edge.
* BR:
* BR:
* BL:
* BL:
|
|
* FR: ('''L2, BR''') goal is to get a /L2/ using '''BR''' corner.
* FL:
* BR:
* BL:
|-
|-
|width=2em|<tt>34</tt>
|width=2em|<tt>34</tt>
|width=100px align=center|[[File:rbf2l_corneruf2.png|100px]]
|width=100px align=center|<!-- F2L algdb13 bb34 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=M'U'RUR'U'RU2r'">
|width=40%|
|width=40%|
* FR: <code>y U L' U L U' L' U' L</code>
* FR: <code>y U L' U L U' L' U' L</code>
: ('''R2, FL''') we use '''FL''' corner to get a /L2/
* FL:
* FL:
* BR:
* BR:
* BL:
* BL:
|
|
* FR: ('''R2, FL''') we use '''FL''' corner to get a /L2/
* FL:
* BR:
* BL:
|-
|-
|width=2em|<tt>35</tt>
|width=2em|<tt>35</tt>
|width=100px align=center|[[File:rbf2l_corneruf3.png|100px]]
|width=100px align=center|<!-- F2L algdb15 bb35 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=RUR'U2RU'R'URU'R'">
|width=40%|
|width=40%|
* FR: <code>y L' U L U2' y' R U R'</code>
* FR: <code>y L' U L U2' y' R U R'</code>
: ('''R2, FL, rot''') we use '''FL''' corner to get a /R2/. This is the intuitive solution.
* FR: <code>(F' U F) U2' (R U R')</code>, {{red|shortest}}
: Same as above, but without <code>y y'</code> rotations. Shortest solution (7 moves).
* FR: {{rubik|{{green|(R U R')}} {{red|(U2 R U' R')}} {{bksxrp}}}}, {{red|FAST + edge control!}} ({{blue|Normal grip, 1st U with LH}}), TRAINME
: Use this variant to avoid a dot OLL. Setup with {{rubik|{{bksxr}} {{bksxr}} (U' R U' R')}}
* FR: {{rubik|R U' R' U' R U' R' {{bksxrp}} {{bksxrp}}}} {{red|Very FAST + standard grip!}}
: Actually {{rubik|R U' R' U2'}} then 3 sexy moves. Very fast and standard grip.
* FR: {{rubik|R U' R U2' R2' U' R2 U' R2}} {{blue|RH like sexy move, LH grip to prepare the U2' as usual}}
: Shortest formula in <code>RU</code> (9 moves), but not standard grip.
* FR: {{rubik|R U R U2' R2' U' R2 U' R' U R'}}
: Longer variant of previous formula, but probably faster. The start {{rubik|(R U R U2')}} is faster than {{rubik|{R U' R U2')}}The last {{rubik|(R' U R')}} can be done in one move like the {{rubik|R2}} in formula above.
* FL:
* FL:
* BR:
* BR:
* BL:
* BL:
|
|
* FR: ('''R2, FL, rot''') we use '''FL''' corner to get a /R2/
* FL:
* BR:
* BL:

|-
|-
|width=2em|<tt>36</tt>
|width=2em|<tt>36</tt>
|width=100px align=center|[[File:rbf2l_corneruf4.png|100px]]
|width=100px align=center|<!-- F2L algdb03 bb36 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=F'U'F">
|width=40%|
|width=40%|
* FR: <code>y L' U' L</code>
* FR: <code>y L' U' L</code>
: ('''L2''') We directly have a /L2/.
* FL:
* FL:
* BR:
* BR:
* BL:
* BL:
|
|
* FR: ('''L2''') We directly have a /L2/.
* FL:
* BR:
* BL:
|-
|-
|width=2em|<tt>37</tt>
|width=2em|<tt>37</tt>
|width=100px align=center|[[File:rbf2l_corneruf5.png|100px]]
|width=100px align=center|<!-- F2L algdb07 bb37 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RU2R'U2RU'R'">
|width=40%|
|width=40%|
* FR: <code>U' R U2 R' U2 R U' R'</code>
* FR: <code>U' R U2 R' U2 R U' R'</code>
Line 450: Line 1,315:
* BL:
* BL:
|
|
* FR: ('''R1, BR''').
* FL:
* BR:
* BL:
|-
|-
|width=2em|<tt>38</tt>
|width=2em|<tt>38</tt>
|width=100px align=center|[[File:rbf2l_corneruf6.png|100px]]
|width=100px align=center|<!-- F2L algdb01 bb38 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=R'FRF'">
|width=40%|
|width=40%|
* FR: <code>U R U' R'</code>
* FR: <code>U R U' R'</code>
Line 463: Line 1,324:
* BL:
* BL:
|
|
* FR: ('''R1''') we have directly a basic case /R1/.
* FL:
* BR:
* BL:
|-
|-
|width=2em|<tt>39</tt>
|width=2em|<tt>39</tt>
|width=100px align=center|[[File:rbf2l_corneruf7.png|100px]]
|width=100px align=center|<!-- F2L algdb11 bb39 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RU2R'UF'U'F">
|width=40%|
|width=40%|
* FR: <code>U' R U2 R' U y L' U' L</code>
* FR: <code>U' R U2 R' U y L' U' L</code>
Line 476: Line 1,333:
* BL:
* BL:
|
|
* FR: ('''L2, BR''') Get a /L2/ using '''BR''' corner.
* FL:
* BR:
* BL:
|-
|-
|width=2em|<tt>40</tt>
|width=2em|<tt>40</tt>
|width=100px align=center|[[File:rbf2l_corneruf8.png|100px]]
|width=100px align=center|<!-- F2L algdb05 bb40 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RUR'U2RU'R'">
|width=40%|
|width=40%|
* FR: <code>U' R U R' U2 R U' R'</code>
* FR: <code>U' R U R' U2 R U' R'</code>
Line 489: Line 1,342:
* BL:
* BL:
|
|
* FR: ('''R1, BR''') Get a /R1/ using '''BR''' corner.
* FL:
* BR:
* BL:
|-
|-
|width=2em|<tt>41</tt>
|width=2em|<tt>41</tt>
|width=100px align=center|[[File:rbf2l_corneruf9.png|100px]]
|width=100px align=center|<!-- F2L algdb09 bb41 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=U'RU'R'UF'U'F">
|width=40%|
|width=40%|
* FR: <code>y U L' U' L U' L' U' L</code>
* FR: <code>y U L' U' L U' L' U' L</code>
: ('''L2, BR''') Because U color are different, goal is to get a /L2/ case here using '''BR''' corner (alt. <code>U' R U' R' U y L' U' L</code>).
* FL:
* FL:
* BR:
* BR:
* BL:
* BL:
|
|
* FR: ('''L2, BR''') Because U color are different, goal is to get a /L2/ case here using '''BR''' corner (alt. <code>U' R U' R' U y L' U' L</code>).
* FL:
* BR:
* BL:
|}
|}


== More tricks ==
== Special cases ==
{| width=100% class=wikitable
|-
|width=2em|<tt>36U</tt>
|width=100px align=center|<!-- F2L algdb03 bb36 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=F'U'F&alg=U">
|width=40%|
* FR: {{rubik|r' R2 U' R' U M'}}
: The first {{rubik|r'}} creates the pair, then next moves insert it.
|
|-
|width=2em|<tt>36U'</tt>
|width=100px align=center|<!-- F2L algdb03 bb36 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l&case=F'U'F&alg=U'">
|width=40%|
* FR: {{rubik|{{Bkshr}}{{red|(U' R U R')}}}}
: The SHR inverts parity of edge and creates a basic case. The last trigger inserts it.
|
|-
|width=2em|<tt>??</tt>
|width=100px align=center|<!-- F2L algdb03 bb36 --><img src="https://miki.immie.org/v/?fmt=png&bg=t&stage=f2l_1&case=(U)R'U'R2UR2U'R">
|width=40%|
* BR: {{rubik|(U) R' U' R2 U R2 U' R}}
: (see [https://www.youtube.com/watch?v=d5NXV0MOP4c] 01:38, itself from cyotheking [https://youtu.be/JFOMuYZpaqc])
|
|}

== Tips ==
* When edge + corner are on the 1st and 2nd layer,
** Pull them off with a ''sexy move'' if the edge is {{bksur}} '''correctly''' oriented;
** Pull them off with a ''sledgehammer'' {{bkshr}} if the edge is '''not correctly''' oriented;
::Indeed, the SH is necessary in order to swap the ''parity'' of the F2L edge.
* '''A pair can be inserted w/o cube rotation''' using RU or LU moves only and only if '''edge top color (when on U face) matches the Front face color'''.
:All other cases either require a cube rotation, or a move using F face (or R face).
:This rule can be used to quickly see if a pair can be inserted without cube rotation.
:This works '''for all cases'''! So if edge is on the 2nd layer, bring it up to U face such that to satisfy rule above either with a RU/LU move or a sledgehammer. An other solution is to use {{rubik|E}} moves

== Tutorials ==
; [https://www.youtube.com/watch?v=twvaMySJUrY Tutoriel F2L avancés - Partie 1 (déconjugaison intelligente)]
; [https://www.youtube.com/watch?v=twvaMySJUrY Tutoriel F2L avancés - Partie 1 (déconjugaison intelligente)]
* Déconjugaison intelligente
* Déconjugaison intelligente
Line 553: Line 1,434:
* <code>l R U' R' U l'</code> ({{blue|grip: LH thumb U face}}) (to solve <code>L' U2 L y'</code>, normally solved with <code>y' R U2 R'</code>)
* <code>l R U' R' U l'</code> ({{blue|grip: LH thumb U face}}) (to solve <code>L' U2 L y'</code>, normally solved with <code>y' R U2 R'</code>)
:Reverse formula, <code>l U' R U R' l'</code> ({{blue|grip: LH thumb U face, RH thumb D face}}, or better {{blue| LH thumb U face}} first, then <code>U</code> done by pushing with right ring finger, and <code>U R' l'</code> is executed like <code>U R2'</code> in the Ub PLL perm), is an alternative to <code>R U R' U R U' R'</code>, where 2nd <code>U</code> must be done by pushing with left index.
:Reverse formula, <code>l U' R U R' l'</code> ({{blue|grip: LH thumb U face, RH thumb D face}}, or better {{blue| LH thumb U face}} first, then <code>U</code> done by pushing with right ring finger, and <code>U R' l'</code> is executed like <code>U R2'</code> in the Ub PLL perm), is an alternative to <code>R U R' U R U' R'</code>, where 2nd <code>U</code> must be done by pushing with left index.

* TRAINME &mdash; Sometimes a mere {{rubik|d}} or {{rubik|d'}} is the easiest way to get an easy pair to insert (instead of all the other tricks given here). But should see which one is the fastest.
* TRAINME &mdash; Insertion with {{rubik|F U' F'}} or {{rubik|F' U' F}}. Note that Victor does not like the left mirror, and instead do a {{rubik|d}} or {{rubik|d'}}.


; [https://play.google.com/store/apps/details?id=com.BodorGdev.fridrichsolver2&hl=en Android - Fridrich Solver (Algorithms summary)]
; [https://play.google.com/store/apps/details?id=com.BodorGdev.fridrichsolver2&hl=en Android - Fridrich Solver (Algorithms summary)]
* This app shows solutions for all F2L cases.
* This app shows solutions for all F2L cases.
* '''{{red|FAST}}''': '''Use <code>d</code> and <code>d'</code> move''' instead of <code>y' U</code> or <code>y U'</code>. This happens extremely frequently, and is very useful to solve pair in any slot without turning the cube.
* '''{{red|FAST}}''': '''Use <code>d</code> and <code>d'</code> move''' instead of <code>y' U</code> or <code>y U'</code>. This happens extremely frequently, and is very useful to solve pair in any slot without turning the cube.

;[https://www.youtube.com/watch?v=jfE7jYOXbgg Fridrich F2L: Going Slow and Looking Ahead] (PCwizCube)
* '''Do not pause'''! Turn slow instead and look aheak for the next pair (it's better to run slow without pause than racing like crazy with pause, The Turtle and The Hare).
* '''Always''' follow the next pair when solving the current pair. Your eyes must never follow the current pair.
* Dan Knights' quote: ''While solving the first two layers, pause halfway through inserting the first pair. Find the second pair, and then force yourself to watch the second pair as you allow your hands to complete the first pair. Repeat with the remaining pairs. The most important part is that your eyes are physically tracking other pieces on the cube, instead of the pieces you are solving.''
* Use a metronome (http://www.metronomeonline.com/). Set it on 60 beats per second. Turn a face (1/4) on every beat, never missing one. Then when feeling confident, gradually increase the frequency, like 72/s, then 84/s, 96/s, etc).

Latest revision as of 22:25, 21 January 2023

Rubik's pages on this wiki

This page is dedicated to solving the first 2 layers of the Rubik's cube.

Resources

Intro

This page is dedicated to solving the first two layers of the Rubik's cube, after making the cross on the D face.

The principle is to always fall back in one of the 4 basic cases. A basic case is one that requires only 3 moves to solve:

  • Case /R1/: R U' R' and case /L1/: L' U L (mirror)
Pair next to each other, horizontal and left (right) of target slot.
  • Case /R2/: R U R' and case /L2/: L' U' L (mirror)
Corner above target slot, edge on UB. Corner white sticker facing right (left), front sticker same as edge up sticker.


Notes:

  • Always put the corner above the slot, and solve from the right side first, then switch to left if necessary.
  • In algorithm below, whitespaces indicate that we reached a basic case.
  • We can always replace U2 R U' R' with U sledgeR'.
  • Case solve are coded for fast reference. (R2, BR) means we want to get a basic case /R2/ by bringing the corner above BR corner. (R2, BR, rot) means we aim at obtaining a /R2/ case by using the BR corner, but this time with rotation of the corner; this means that the corner is moved above the BR corner not using a U move (followed by R ... R' that would preserve orientation of the corner), but with a R moves that changes orientation of the edge. So rot indicates that the solves change the F2L family.

We follow Bob's Burton classification.

Corner correct, edge not placed

F2L algdb.net 37 bb01

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  • (R' F R F') (R U' R' U) (R U' R' U2) (R U' R') (no rotation)
  • (R U' R' U) y' (R' U2 R U'2) (R' U R) (faster, on GAN 356i) note we do y', not y, because faster)
F2L algdb.net 26 bb02

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  • FASTER (R U R U) R (U' R' U' R') TRAINME (See 2:30)

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  • U R U' R' y U' L' U L y'
This move is called Le Belge.
  • FASTER Using inverse SH U R U' R' F R' F' R no y but re-grip
A faster option using an inverse sledgehammer, but requires a small regrip.
  • (U R U R') (U' F' U' F) small re-grip
  • (U R U' R') U2 (l R U' R' U l') no regrip
F2L algdb.net 25 bb03
  • (BL) FASTER (L' U' L' U') L' (U L U L) TRAINME (See 2:30)

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  • (FL) U' L' U L y' U R U' R' y
This move is called Le Belge (left). Mirror of 02.
Mirror of 02.
  • (FL) FASTER Using inverse SH U' L' U L F' L F L' no y but re-grip
  • (FR) FAST (no y / y') (R U' R' U') (R U' R' U) (R U R') (see VC T4 15:35)
(standard grip, LH pushes 2nd U) R U' R' to create a known F2L case (#29).
  • (FR) FASTER (no y / y') [U'] (R' F R F') (R U R') (see VC T4 17:01)
(standard grip, RH index and thumb pulls the U) With a sledgehammer.
  • (FR) FAST (no y / y') (R' F') (R U R U') (R' F) standard grip, F' with LH
  • (FR) (R' U' R' U') R' (U R U R)
Few moves but not fast because lots of regrip with the many R'.

Edge correct, corner slot free

F2L algdb.net 32 bb04

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F2L algdb.net 34 bb05

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  • Case 05 can be easily inserted from any angle without cube rotation.
04
  • (R U R' U') (R U R' U') (R U R' U')
This is different from case 15 because corner and edge color mismatch.
05
  • FR: y U L' U L U2' L' U L y'
(L1, FL) Get a /L1/ using FL corner, and U then L' move.
  • FR: Faster, no y / y' U R U R' U2 R U R'
Create a /R2/ with U R. The rest follows naturally.
  • FL: Faster, no y / y' U L' U L U2' L' U L
alt using sledge: U L' U L L F' L' F, F with thumb)
  • BR: Faster, no y / y' U R' U R U2' R' U R
  • BL: Faster, no y / y' U L U L' U2' L U L'
06
  • FR: (U' R U' R') U2 (R U' R')
  • FL:
  • BR:
  • BL:

Corner in first layer twisted clockwise

White sticker on FRONT / RIGHT face
  • First move edge on its color, then
    • If white sticker is on the SAME face → use a double sexy or sexyL.
    • If white sticker is on DIFFERENT face → use a TRUNCATED double sexy' or sexyL' , where first UP rotation is skipped.
  • Cases are identified by the visible colors on corner and lateral color on the edge. This is useful when solving the F2L in the wrong slot.
F2L algdb.net 38 bb07

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  • (R F) U (R U' R' F') (U' R') (GAN 356i) inverse RH grip so that to do 1st F with RH, and 1st U with LH
F2L algdb.net 29 bb09

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  • y sexyL sexyL y'
  • NEW FAST (R' F R F') (R' F R F') or (R' F R F') (U' R U R')
Use a sledgehammer to great a basis case, which can be inserted normally or with a second sledgehammer.
F2L algdb.net 27 bb10

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  • R U' R sexy' best grip, RH: front/back, index to prepare for U

Corner in first layer twisted counter-clockwise

White sticker on FRONT / RIGHT face
  • First move edge on its color, then
    • If white sticker is on the SAME face → use a double sexy or sexyL.
    • If white sticker is on DIFFERENT face → use a TRUNCATED double sexy' or sexyL' , where first UP rotation is skipped.
  • Cases are identified by the visible colors on corner and lateral color on the edge. This is useful when solving the F2L in the wrong slot.
F2L algdb.net 39 bb11

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11
12
13
  • FR: y L' U L sexyL' y'
  • FR: R U R' U' F R' F' R
14
  • FR: (R U R' U') (R U R' U')

Corner in U-layer with cross-color on U-face

Not touching cases
There are four such cases. Get a basic base by
  1. bring edge to its color
  2. raise empty slot
  3. bring corner above the edge, then
  4. turn back slot.
F2L algdb.net 31 bb15

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F2L algdb.net 18 bb16

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F2L algdb.net 19 bb22

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F2L algdb.net 22 bb23

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15
  • FR: R U' R' y L' U2 L
Get the pair out, then reinsert (alt. R U2' R' U' F R' F' R')
  • Faster, FR: U' R' F R F' R U' R'
U', then connect with SH, then insert.
  • Fast!!!, FR: R U' l U' R' U l' (LH thumb on U, 1st U' with R thumb).
a combo R U' R' + l R U' R' U l' (Victor's video 7)
  • Faster, FL:
left SH, or y', the subcase FR above.
  • Faster, BL: L U' L' y' L' U2 L (B with RH index).
Victor's formula.
  • Faster, BR: R' U R' F R F' R
This is usual code. Victor uses R' U R d' R U' R' (d' = U' y).
16
  • FR: [y] L' U2 L U (L' U' L)
  • FR: (R' F R F') (R U' R') (U R U' R') (no rotation!)
Orient correctly edge with SHR, then create a pair with (R U' R')
  • FL: [U] L' U2 L U (L' U' L)
(L2, FL, rot) create a /L2/ case by using BL corner with y L' move, and U2.
17
  • FR: y U L' U L U y' R U R' (R' F R F')
(LLLU1, FL) idem, fall-back using BL corner (with y U then L' ).
  • FR: Faster R U R' U2' sexy sexy
perso, using sexy moves. This is in fact reverse of case 26 (with the extra finishing U').
  • FR: Faster [U2] (R2 U2') (R' U' R U' R2')
Source: Bob Burton
  • FR: Fastest sexy' (U' R U' R') sexy' TRAINME
Perso, very easy and fast. Ideally the first U' should be optimized out.
  • BL: Faster [U2] (L2 U2') (L' U' L U' L2')
Source: Bob Burton
18
  • FR: y U' L' U2 L L F' L' F y'
Not touching case — see above.
19
  • FR: U2 R U R' R' F R F'
Not touching case — see above.
20
  • FR: R U2' R' U' (R U R')
(R2, BR, rot) create a /R2/ case by using BR corner with R move, and U2.
21
  • FR: U' R U' R' U' y L' U' L (L F' L' F)
  • FR: Fastest (U' R U R') (R' F R F') (R U' R') First U with LHTRAINME
Something I found, very easy. To setup, do inverse and mirror of case 17. My current fav.
  • FR: F (U R U' R') F' (R U' R') (GAN 356i) TRAINME
Algo proposed on GAN 356i, might be faster than my favorite above.
22
  • FR: U R U2' R' R' F R F'
Not touching case — see above.
23
  • FR: y U2' L' U' L L F' L' F y'
Not touching case — see above.

Corner in U-layer with cross-color on R-face

F2L algdb.net 36 bb24

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F2L algdb.net 02 bb25

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F2L algdb.net 12 bb26

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24
  • FR: y U L' U' L y' U' R U R'
(R2, FL) Get a /R2/ case using FL corner, and U then L' move.
  • FR: Faster, no y / y' : U2 R' F R F' U2 R U R' TRAINME
  • FL: Fast, standard grip, no regrip: [U2] L' U L' R B L B' M'
Using a sledgehammer. First with LH, 2nd with RH.
  • BR:
  • BL:
25
  • FR:
26
  • FR: y' U R' U2 R y U' R U R'
(R2, FL) We want to get a /R2/ case. We can with FL corner (or y U L' U2 L U' y' R U R')
  • FR: faster R U' R' U + case 06 (except 1st U') (no regrip) TRAINME
This is actually inverse of my variant for #17, with init. U moves optimized out. Standard grip.
  • FR: sexy' U' sexy sexy (with last U' optional)
Perso
  • FR: (R U R' U) (R' F R F') (R U R' U') (with last U' optional)
Another perso w/o cube rotation
  • FL:
  • BR:
  • BL:
27
  • FR: y' U R' U2 R U' U' R' U R y
(L1, FL) (alt: y U L' U2 L U' L F' L' F y').
  • FL:
  • BR:
  • BL:
28
  • FR: U' R U R' U R U R'
(R2, BR): we need to shift our edge by a single U move
  • FL:
  • BR:
  • BL:
29
  • FR: U' R U' R' U R U R'
(R2, BR) we get a /R2/ case using BR corner and U' R move
  • FL:
  • BR:
  • BL:
30
  • FR: R U' R' U2 y L' U' L y'
(L2, BR, rot) we get a /L2/ case using BR corner and R U' move
  • FR: (R U' R' U) (R' F R F') (U' R U R') TRAINME
  • FL:
  • BR:
  • BL:
31
  • FR: R U R'
(R2): this time we directly get a /R2/
  • FL:
  • BR:
  • BL:
32
  • FR: y' U R' U' R U' U' R' U R y
(L1, FL): Here the best is to solve FR then send it to BR (alt: y' U R' U' R U' y F R' F' R or y U L' U' L U' L F' L' F y').

Corner in U-layer with cross-color on F-face

F2L algdb.net 35 bb33

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F2L algdb.net 13 bb34

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Algo grip

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Algo grip

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F2L algdb.net 05 bb40

Algo grip

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Algo grip

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Algo grip

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Algo grip

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F2L algdb.net 09 bb41

Algo grip

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Algo grip

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Algo grip

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Algo grip

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Setup:(R' F R F')(R U' R' U) U

  • FR: U' R U R' U y L' U' L
(L2, BR) goal is to get a /L2/ using BR corner.
  • FR: Look fast, but badU2 R U R' F R' F' R
Using a SHL to insert the basic case, but SHL is actually hard to do.
  • FR: Faster, no y / y' [U'] (R' F R F') U2 (R U' R' U) (R U R')
We need a SHR to invert parity of the edge *and* the corner, then we obtain an easy case.
  • FL: Faster, no y / y' U2' L F' L' F U2' L' U' L
Obvious solution. The corner is well-oriented for a basic insertion, but we need a SH to invert parity of the edge.
  • BR:
  • BL:
34
  • FR: y U L' U L U' L' U' L
(R2, FL) we use FL corner to get a /L2/
  • FL:
  • BR:
  • BL:
35
  • FR: y L' U L U2' y' R U R'
(R2, FL, rot) we use FL corner to get a /R2/. This is the intuitive solution.
  • FR: (F' U F) U2' (R U R'), shortest
Same as above, but without y y' rotations. Shortest solution (7 moves).
  • FR: (R U R') (U2 R U' R') (U R U' R'), FAST + edge control! (Normal grip, 1st U with LH), TRAINME
Use this variant to avoid a dot OLL. Setup with (R U R' U') (R U R' U') (U' R U' R')
  • FR: R U' R' U' R U' R' (U R U' R') (U R U' R') Very FAST + standard grip!
Actually R U' R' U2' then 3 sexy moves. Very fast and standard grip.
  • FR: R U' R U2' R2' U' R2 U' R2 RH like sexy move, LH grip to prepare the U2' as usual
Shortest formula in RU (9 moves), but not standard grip.
  • FR: R U R U2' R2' U' R2 U' R' U R'
Longer variant of previous formula, but probably faster. The start (R U R U2') is faster than {R U' R U2')The last (R' U R') can be done in one move like the R2 in formula above.
  • FL:
  • BR:
  • BL:
36
  • FR: y L' U' L
(L2) We directly have a /L2/.
  • FL:
  • BR:
  • BL:
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  • FR: U' R U2 R' U2 R U' R'
  • FL:
  • BR:
  • BL:
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  • FR: U R U' R'
  • FL:
  • BR:
  • BL:
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  • FR: U' R U2 R' U y L' U' L
  • FL:
  • BR:
  • BL:
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  • FR: U' R U R' U2 R U' R'
  • FL:
  • BR:
  • BL:
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  • FR: y U L' U' L U' L' U' L
(L2, BR) Because U color are different, goal is to get a /L2/ case here using BR corner (alt. U' R U' R' U y L' U' L).
  • FL:
  • BR:
  • BL:

Special cases

36U
  • FR: r' R2 U' R' U M'
The first r' creates the pair, then next moves insert it.
36U'
  • FR: (R' F R F')(U' R U R')
The SHR inverts parity of edge and creates a basic case. The last trigger inserts it.
??
  • BR: (U) R' U' R2 U R2 U' R
(see [1] 01:38, itself from cyotheking [2])

Tips

  • When edge + corner are on the 1st and 2nd layer,
    • Pull them off with a sexy move if the edge is (R U R' U) correctly oriented;
    • Pull them off with a sledgehammer (R' F R F') if the edge is not correctly oriented;
Indeed, the SH is necessary in order to swap the parity of the F2L edge.
  • A pair can be inserted w/o cube rotation using RU or LU moves only and only if edge top color (when on U face) matches the Front face color.
All other cases either require a cube rotation, or a move using F face (or R face).
This rule can be used to quickly see if a pair can be inserted without cube rotation.
This works for all cases! So if edge is on the 2nd layer, bring it up to U face such that to satisfy rule above either with a RU/LU move or a sledgehammer. An other solution is to use E moves

Tutorials

Tutoriel F2L avancés - Partie 1 (déconjugaison intelligente)
  • Déconjugaison intelligente
Tutoriel F2L avancés - Partie 2 (Insertions sous différents angles)
  • Avoid y2 moves, but solve the F2L cases as is (with empty slots in the back).
This is true for all "base" cases, both contiguous and not.
  • y and y' is ok. When choosing between both, favor the one that leads to R and U moves.
For instance, better do y' R' U R than y L' U L to insert a base case.
Tutoriel F2L avancés - Partie 3 (Utilisation des slots libres)
  • Use free slots
Tutoriel F2L avancés - Partie 4 (Eviter les rotations y et y')
  • Goal of this part: Avoid y and y' move whenever possible.
  • Introduce another commutator, the sledgehammer: R' F R F'
F' move must be done with the right thumb!
  • Case: R U' R y L' U2' L y', white sticker UP, FR corner.
Subcase FR. Use sledgehammer U' R' F R F' R U' R'
Subcase FL. Use left sledgehammer, or y' then subcase FR above.
Subcase BL. Use L U' L' y' L' U2 L. Or sledgehammer also possible, but with re-grip (B with right hand index).
Subcase BR. Usual solution is R' U R' F R F' R, but R' U R y U' R U' R' (U' while y) is also ok.
  • Case: U y L' U' L U' y' R U R'
Avoid cube rotation with sledgehammer: U2 R' F R F' U2 R U R'
  • Case: U y L' U L U2' L' U L y'
Can be inserted from any angle. Either pick contiguous base case or separated.
If corner in FR or BL: U R U R' U2 R U R' or U L U L' U2' L U L'.
If corner in FL or BR: U L' U L U2' L' U L (alt using sledge: U L' U L L F' L' F, F with thumb) or U R' U R U2' R' U R
  • Case: corner on D face
See my shortcuts above with sexy moves above.
  • Case: le Belge
When corner in FRD, and correct edge on UR, two solutions:
  • R U' R' U' R U' R' U R U R' (grip: LH F/B, index doing all U' and first U, RH U/D, index 2nd U) (R U' R' to create a known F2L case)
  • U' R' F R F' R U R' (with a sledgehammer)
Tutoriel F2L avancés - Partie 7 (Eviter les regrips et les rotations de cube)
  • r' U' R U M' (to solve L U L' U' y, normally solved with d L U' L)
  • r' R2 U' R' U M' (to solve L' U L U y', normally solved with d' L' U' L)
  • l R U' R' U l' (grip: LH thumb U face) (to solve L' U2 L y', normally solved with y' R U2 R')
Reverse formula, l U' R U R' l' (grip: LH thumb U face, RH thumb D face, or better LH thumb U face first, then U done by pushing with right ring finger, and U R' l' is executed like U R2' in the Ub PLL perm), is an alternative to R U R' U R U' R', where 2nd U must be done by pushing with left index.
  • TRAINME — Sometimes a mere d or d' is the easiest way to get an easy pair to insert (instead of all the other tricks given here). But should see which one is the fastest.
  • TRAINME — Insertion with F U' F' or F' U' F. Note that Victor does not like the left mirror, and instead do a d or d'.
Android - Fridrich Solver (Algorithms summary)
  • This app shows solutions for all F2L cases.
  • FAST: Use d and d' move instead of y' U or y U'. This happens extremely frequently, and is very useful to solve pair in any slot without turning the cube.
Fridrich F2L: Going Slow and Looking Ahead (PCwizCube)
  • Do not pause! Turn slow instead and look aheak for the next pair (it's better to run slow without pause than racing like crazy with pause, The Turtle and The Hare).
  • Always follow the next pair when solving the current pair. Your eyes must never follow the current pair.
  • Dan Knights' quote: While solving the first two layers, pause halfway through inserting the first pair. Find the second pair, and then force yourself to watch the second pair as you allow your hands to complete the first pair. Repeat with the remaining pairs. The most important part is that your eyes are physically tracking other pieces on the cube, instead of the pieces you are solving.
  • Use a metronome (http://www.metronomeonline.com/). Set it on 60 beats per second. Turn a face (1/4) on every beat, never missing one. Then when feeling confident, gradually increase the frequency, like 72/s, then 84/s, 96/s, etc).